Dead Moon - Revenge on Phobos
Dead Moon - Revenge on Phobos | |
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Information | |
VR/AR | VR |
Developer | Mercury Aerospace Industries |
Publisher | Mercury Aerospace Industries |
Platform | SteamVR, Oculus Rift (Platform) |
Device | HTC Vive, Oculus Rift |
Operating System | Windows |
Type | Full Game |
Genre | Action, Indie, Early Access,Difficult, VR |
Input Device | Tracked Motion Controllers |
Play Area | Standing, Room-Scale |
Game Mode | Single Player |
Language | English |
Rating | Mature |
Review | 2 user reviews |
Release Date | Jul 31, 2017 |
Price | $12.99 |
App Store | Steam |
Website | http://www.indiedb.com/members/mercuryaerospacevr |
Infobox Updated | 08/21/2017 |
Contents
Description
About this game
The concept of the game was developed exclusively for Virtual Reality. DEAD MOON is available for Oculus Rift and HTC VIVE. The game captures an advanced combination of movement techniques with intuitive controls. Items can be touched, used, or destroyed for an even more intense feeling during the game. There are a lot of weapon types and a lot of different opponents. Each opponent has its own AI behaviour and its own unique fighting skills. Experience the fascinating moonscape and explore a dilapidated moon base with a lot of secret hideouts, impregnable hordes of opponents, and a sinister Sci-Fi setting.
Dead Moon Story
It is the year 2393: You are an archaeologist. On your way back from a mission on Mars, you made a forced landing on Moon Phobos and found the forgotten outpost “Stickney 2”, which was abandoned 70 years ago. While trying to find a way to leave the moon alive, you find yourself fighting against massive waves of monsters there. The bloodthirstiness of the monsters is everywhere, whether you are in the abandoned space station or on the moon’s surface.
SVSD Locomotion
You can choose between a combination of stationary, roomscale, walking (motion controller direction movement), and teleportation for movement at anytime. Thus, a separation between line of sight, shooting direction and direction of movement is provided. We call it separated view, shot, direction (SVSD) locomotion. With the help of SVSD, motion sickness gets reduced to a minimum and a fluid movement is provided. The walking speed is from slowest to fastest continuously adjustable!
Furthermore:
- You can fight against large hordes of monsters with their own unique fighting abilities and fighting behaviours in four single player campaigns.
- You are provided with a range of futuristic arms to smash the monsters.
- The AI-system supports different opponent behaviour like distance fight, close combat, escaping, hiding, seeking and more.
- A modern ambient soundsystem and futuristic sounds of weapons provide you with the right atmosphere wherever you are on Stickney 2.
- Suitable for left and right handed players.
Features
System Requirements
Windows
Minimum
- OS: Windwos 8
- Processor: Intel Core i5 4590 or AMD FX 8350 or greater
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970/AMD Radeon R9 290 equivalent or greater
- Storage: 4200 MB available space
Recommended
- OS: Windows 10
- Processor: Intel Core i7
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 980/AMD Radeon R9 390 equivalent or greater
- Storage: 4200 MB available space
Setup Instructions
Requires a play area with 360° tracking.