Difference between revisions of "Wanted pages"

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{{TOCRIGHT}}
 
{{TOCRIGHT}}
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==New (2023)==
 +
*[[Samsung Glasses]]
 +
*[[real-time operating system]] ([[RTOS]]) - [[Apple Vision Pro]]
 +
*[[EyeSight]] - [[Apple Vision Pro]]
 +
*[[Spatial computing]]
 +
*[[Apple Immersive Video Format]]
 +
*[[HoloKit]] - AR headset for iPhone - https://holokit.io/intro_holokit/
 +
*[[MeganeX]] - compact VR headset - https://en.shiftall.net/products/meganex
 +
*[[Nreal Air]] - AR glasses - https://www.nreal.ai/air
 +
*[[Meta Quest Pro]] - https://www.meta.com/quest/quest-pro/
 +
*[[Magic Leap 2]]
 +
*[[PSVR 2]] - release date: February 22, 2023
 +
*[[Vive XR Elite]] - release date: March 31st, 2023
 +
*Apple AR/VR Headset - [[Reality One]] / [[Reality Pro]] / [[Reality Processor]] - [[visionOS]] and [[XR]]
 +
*New Meta Headset releasing later this year
 +
*[[Tilt Five]] - AR headset
 +
==Important==
 +
===Devices===
 +
[[Vive Flow]]
 +
 +
[[Valve Index]]
 +
 +
[[Pico Neo 3 Pro]] - incomplete because of unreleased
 +
 +
[[Pico Neo 3 Pro Eye]]
 +
 +
[[Lynx R-1]]
 +
 +
[[Vive]] HMDs - [[Vive Pro 2]], [[Vive Focus 3]]
 +
 +
[[Snap Spectacles 4]] (unreleased AR glasses)
 +
 +
[[Magic Leap 2]] (AR Q4 2021)
 +
 +
[[PSVR 2]] (unreleased)
 +
===Accessories===
 +
[[bHaptics]]
 +
 +
===Other===
 +
[[Spark AR]] - tool to create AR from facebook
 +
 +
[[Pico Digital Platform]] - Pico's game / app store
 +
 +
[[Oculus Quest (Platform)]]
 +
 +
[[Oculus Insight]]
 +
 +
[[Pico VR]]
 +
 +
[[Microsoft Mesh]]
 +
 +
[[Unreal Engine 4]] - game engine, for VR dev
 +
 +
[[Unity]] - game engine, for VR dev
 +
 +
[[Siri]] - or how Device-local speech recognition is fundamental to AR
 +
 +
[[Windows Holographic]] - OS
 +
 +
[[Lightship ARDK]] - Niantic's ([[Pokemon Go]]) AR development kit
 +
 +
[[WebXR]]
 +
 +
===Games and Apps===
 +
[[Supernatural]]
 +
 +
[[Flight Simulator 2020]]
 +
 +
[[Vader Immortal]]
 +
 +
[[Asgard's Wrath]]
 +
 +
[[Population One]]
 +
 +
[[Pavlov VR]]
 +
 
==Guides==
 
==Guides==
 
[[Oculus Rift 360 Degrees and Room-scale Setup with 3 Sensors]] - [https://scontent.xx.fbcdn.net/t39.2365-6/15363893_1774761836111478_5342883442994446336_n.pdf official pdf], [http://uploadvr.com/vive-vs-oculus-rift-touch-roomscale/ comparison], [http://www.roadtovr.com/oculus-touch-support-room-scale-360-tracking-extra-cameras-sensor/ source 3] [https://www.reddit.com/r/oculus/comments/5irny7/3_sensor_room_scale_setup_is_perfect_here_is_my/ source 4], [https://www.reddit.com/r/oculus/comments/5legsb/if_you_are_struggling_with_roomscale_setup_with/ source 5]
 
[[Oculus Rift 360 Degrees and Room-scale Setup with 3 Sensors]] - [https://scontent.xx.fbcdn.net/t39.2365-6/15363893_1774761836111478_5342883442994446336_n.pdf official pdf], [http://uploadvr.com/vive-vs-oculus-rift-touch-roomscale/ comparison], [http://www.roadtovr.com/oculus-touch-support-room-scale-360-tracking-extra-cameras-sensor/ source 3] [https://www.reddit.com/r/oculus/comments/5irny7/3_sensor_room_scale_setup_is_perfect_here_is_my/ source 4], [https://www.reddit.com/r/oculus/comments/5legsb/if_you_are_struggling_with_roomscale_setup_with/ source 5]
  
 
[[How to Become a VR Artist]]
 
[[How to Become a VR Artist]]
 +
 +
==Update==
 +
[[TPCAST]] - [https://www.roadtovr.com/tpcast-announces-wireless-adapter-oculus-rift-arriving-q4-2017/ ref 1]
 +
 +
[[Oculus Rift DK2]] Open Source - [https://developer.oculus.com/blog/open-source-release-of-rift-dk2/ ref 1]
  
 
==Terms==
 
==Terms==
 
===Technical Terms===
 
===Technical Terms===
[[Artificial locomotion]]
 
 
 
[[360 Video]]
 
[[360 Video]]
 
[[Mixed Reality]]
 
  
 
[[Pose]]
 
[[Pose]]
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[[Near-eye light field]] ([[NE-LF]])
 
[[Near-eye light field]] ([[NE-LF]])
 
[[Facial tracking]]
 
  
 
[[Light fields]] - [https://www.youtube.com/watch?v=rEMP3XEgnws reference 1], [https://www.reddit.com/r/oculus/comments/3ugsxx/light_field_imaging_the_future_of_vrarmr_part_1/ reference 2]
 
[[Light fields]] - [https://www.youtube.com/watch?v=rEMP3XEgnws reference 1], [https://www.reddit.com/r/oculus/comments/3ugsxx/light_field_imaging_the_future_of_vrarmr_part_1/ reference 2]
 
[[VR audio]] - [http://www.maximumpc.com/how-vr-is-resurrecting-3d-audio/ reference 1]
 
 
[[High Dynamic Range]]
 
  
 
[[Point cloud]]
 
[[Point cloud]]
 
[[Fairy Lights]] - [http://www.nasdaq.com/article/fairy-lights-floating-responsive-3d-holograms-cm492607 reference 1] - tangible and responsive holograms
 
 
[[Fresnel lens]]
 
  
 
[[Mura correction]] - improves image sharpness, first employed in [[HTC Vive Pre]]
 
[[Mura correction]] - improves image sharpness, first employed in [[HTC Vive Pre]]
 
[[Ray tracing]]
 
 
[[Lenses]] in HMDs - [http://doc-ok.org/?p=1360 reference 1]
 
  
 
[[Deep learning]]
 
[[Deep learning]]
  
 
[[Myriad 2]] / [[Vision processing unit]] - [http://www.movidius.com/solutions/vision-processing-unit reference 1], [http://uploads.movidius.com/1441734401-Myriad-2-product-brief.pdf reference 2], [https://www.youtube.com/watch?v=hD3RYGJgH4A reference 3], [http://www.hotchips.org/wp-content/uploads/hc_archives/hc26/HC26-12-day2-epub/HC26.12-6-HP-ASICs-epub/HC26.12.620-Myriad2-Eye-Moloney-Movidius-provided.pdf reference 4]
 
[[Myriad 2]] / [[Vision processing unit]] - [http://www.movidius.com/solutions/vision-processing-unit reference 1], [http://uploads.movidius.com/1441734401-Myriad-2-product-brief.pdf reference 2], [https://www.youtube.com/watch?v=hD3RYGJgH4A reference 3], [http://www.hotchips.org/wp-content/uploads/hc_archives/hc26/HC26-12-day2-epub/HC26.12-6-HP-ASICs-epub/HC26.12.620-Myriad2-Eye-Moloney-Movidius-provided.pdf reference 4]
 
[[Holodeck]]
 
  
 
[[Lens Matched Shading]] - avoid rendering pixels that end up being discarded after the distortion process.
 
[[Lens Matched Shading]] - avoid rendering pixels that end up being discarded after the distortion process.
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[https://medium.com/@B__REEL/simulating-weight-in-vr-d161e87990b#.qj0u70jy2 simulating weight in VR]
 
[https://medium.com/@B__REEL/simulating-weight-in-vr-d161e87990b#.qj0u70jy2 simulating weight in VR]
  
[[FOVAS]] - Field of View Adaptive Streaming - developed by Pixvana
+
===Other Terms===
 
+
Various [[Virtual Reality Use Cases]]
[[Ray tracing]]
 
  
[[Predictive tracking]] - [http://www.roadtovr.com/understanding-predictive-tracking-important-arvr-headsets/ ref 1]
+
Various [[Augmented Reality Use Cases]]
  
[[Pixel density]] and [[retinal resolution]] - [http://www.roadtovr.com/understanding-pixel-density-retinal-resolution-and-why-its-important-for-vr-and-ar-headsets/ ref 1]
+
[[Ethical Issues in AR]] - [https://shift.newco.co/weve-not-thought-through-the-legal-and-ethical-disruption-of-augmented-reality-e244769c6e9b ref 1]
  
[[Binocular overlap]] - [http://www.roadtovr.com/understanding-binocular-overlap-and-why-its-important-for-vr-headsets/ ref 1]
+
[[Enterprise AR]]]
  
[[Positional tracking]] - [http://www.roadtovr.com/overview-of-positional-tracking-technologies-virtual-reality/ ref 1]
+
[[Enterprise VR]]
  
===Other Terms===
 
 
[[Reality]]
 
[[Reality]]
  
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[[Privacy]]
 
[[Privacy]]
 
[[Metaverse]]
 
  
 
[[Education]]
 
[[Education]]
  
 
[[Advertising]]
 
[[Advertising]]
 
[[Holograms]]
 
  
 
[[Social VR]]
 
[[Social VR]]
 
[[Empathy]]
 
  
 
[[Mental health]] problems and [[Insomnia]] caused by VR [http://ukrifter.kitt.net/vr-insomnia/ reference 1]
 
[[Mental health]] problems and [[Insomnia]] caused by VR [http://ukrifter.kitt.net/vr-insomnia/ reference 1]
 
[[Waking up in VR]] - [https://vrtodaymagazine.com/experimentswithvr/ reference 1]
 
  
 
[[Harassment]]
 
[[Harassment]]
  
 
==Hardware==
 
==Hardware==
[[PlayStation Camera]]  
+
[[Pimax 5K]] - [https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset ref 1]
 
 
[[OSVR HDK2]] - 2nd Dev kit of Razer's VR HMD
 
 
 
[[HTC Vive Deluxe Audio Strap]] - new headstrap for [[HTC Vive]] that has integrated audio.
 
  
[[Rift Earphones]] - earbuds that can replace the removable headphones that come with the Rift.
+
[[Daydream View (2017)]] - [https://www.roadtovr.com/google-daydream-view-2-2017-performance-field-of-view-comfort/ ref 1], [https://www.roadtovr.com/hands-on-google-daydream-view-2-2017-pixel-2-pixel-2-xl/ ref 2] -
  
[[Lenovo Phab 2 Pro]] - AR smartphone with Google's [[Tango]]
+
[[Google Pixel 2]] / [[Google Pixel 2 XL]] - [https://www.roadtovr.com/googles-new-pixel-2-pixel-2-xl-phones-factory-calibrated-optimized-ar-now-60-fps-tracking/ ref 1] - AR-ready and [[Daydream]]-ready
  
[[TPCAST wireless Vive kit]] - Makes [[HTC Vive]] wireless.
+
[[Oculus For Business]] - [https://www.oculus.com/blog/announcing-oculus-for-business-bringing-vr-into-the-workplace/ ref 1], [https://www.oculusforbusiness.com/ ref 2]
  
[[Oculus Earphones]]  
+
[[Oculus Santa Cruz 2]] - [[Santa Cruz Controllers]] - [https://www.roadtovr.com/hands-on-oculus-santa-cruz-ii-prototype-controllers-2017-oculus-connect-4/ ref 1] - High-end standalone HMD with 6DOF controllers. Controllers are tracked by sensors on HMD!
  
 
[[Mindride Airflow]] - [http://www.mindride.co/make-1/ ref] - harness that simulates flying in VR
 
[[Mindride Airflow]] - [http://www.mindride.co/make-1/ ref] - harness that simulates flying in VR
  
New [[Base Stations]] - [http://www.roadtovr.com/valve-confirms-new-steamvr-tracking-lighthouse-base-station-release-date-2017-htc-vive/ reference 1] - New Vive Base Stations
+
New [[Base Stations]] - [http://www.roadtovr.com/valve-confirms-new-steamvr-tracking-lighthouse-base-station-release-date-2017-htc-vive/ reference 1], [https://www.roadtovr.com/steamvr-tracking-2-0-will-support-33x33-foot-playspaces-with-4-base-stations/ ref 2] - New Vive Base Stations
 
 
[[Surround 360]] - [https://code.facebook.com/posts/1755691291326688 reference 1] - [[VR Camera]] and stitching pipeline by [[Facebook]]
 
  
 
[[Sync Blinker]] - IR beacon within [[Base Stations]] for [[Lighthouse]]
 
[[Sync Blinker]] - IR beacon within [[Base Stations]] for [[Lighthouse]]
  
 
[[FOCUS]] - 360 Camera by Link VR
 
[[FOCUS]] - 360 Camera by Link VR
 
[[Mi VR Play 2]] - [[Xiaomi]]'s $14 mobile HMD
 
 
[[VRTrek]] - [http://www.roadtovr.com/first-look-basemarks-vrscore-benchmark-arrives-unique-solution-accurate-testing/ reference 1] - sensor device that tests the HMD. Used by [[Benchmark]]'s [[VRScore]]
 
  
 
[https://www.reddit.com/r/oculus/comments/3zs85r/camera_array_news/ Camera Array News]
 
[https://www.reddit.com/r/oculus/comments/3zs85r/camera_array_news/ Camera Array News]
  
[[Epson Moverio]] - smart glasses
+
[[Qualcomm VRDK]] using [[Snapdragon 385]] - [https://www.qualcomm.com/news/releases/2017/02/23/qualcomm-introduces-snapdragon-835-virtual-reality-development-kit reference 1], [http://www.techradar.com/news/first-look-qualcomm-snapdragon-835-vr-developer-kit-headset ref 2], [http://www.roadtovr.com/first-all-in-one-vr-headsets-based-on-qualcomms-vrdk-expected-in-2h-2017/ ref 3] - VR Dev kit by [[Qualcomm]] with inside-out6, DOF tracking and [[eye tracking]]
  
[[ionVR]] - [http://www.roadtovr.com/ionvr-is-a-smartphone-vr-headset-that-aims-to-kill-latency/ reference 1] - [[Cardboard]]-based slide-on HMD that aims to reduce latency with better
+
[[rEvolve]] - Flip-visor head-mount accessory for the [[HTC Vive]]
  
[[Entrim 4D]] - Headphones that physically stimulate the inner ear to cause the user to believe that they are actually moving. Developed by [[Samsung]]'s C-Labs.
+
[[HOLOSCOPE]] - [http://www.roadtovr.com/realview-holoscope-ar-headset-hologram-display/ reference 1] - AR HMD by [[RealView]]
  
[[Movidius Myriad  2]] - vision processing unit ([[VPU]])
+
[[EXOS]] - VR gloves with haptic feedback
  
[[AxonSuit]] - Full body tracking and tactile feedback by [[AxonVR]]
+
[[VR Sense]] - [http://www.gamecity.ne.jp/vrsense/ reference 1] - VR Arcade cabinet for VR Dynasty Warriors with [[PSVR]] inside along with a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.
  
[[MSI Backpack PC]] - wearable PC that can be used for [[Discrete VR]] devices such as [[HTC Vive]].
+
[[VR Mobile Crane Simulator]] - [http://www.roadtovr.com/itis-vr-mobile-crane-simulator-showcases-the-future-of-training-for-industrial-machinery/ reference 1], [http://www.iti.com/vr reference 2] - VR Crane Simulator for Industrial training.
  
[[Theta SC]] - [http://www.roadtovr.com/ricoh-announces-theta-sc-360-camera/ link] - mid-range [[360 Camera]] by [[Ricoh]]
+
[[VR Touch]] - [https://www.gotouchvr.com/ ref] - Haptic wearable for the fingers.
  
[[Tactai Touch]] - finger tip wearable that allows users to touch, feel, grasp, and interact with virtual objects.
+
[[LG VR Headset]] - [http://www.roadtovr.com/lg-ez-vr-headset-steamvr-hands-on-gdc-2017/ ref 1]
  
[[KwikVR]] - [http://uploadvr.com/wireless-rift-vive-kwikvr-releasing-march-300/ link] - wireless kit that allows for untethered VR for $300.
+
[[Surround 360 x6]] / [[Surround 360 x24]] - VR Cameras from Facebook
 
 
[[Taclim]] - VR shoes and gloves that tracks your movement and gives tactile feedback.
 
  
[[Insta360]] - 8K resolution, 360 degrees, VR camera
+
[[Asus HC102]] aka Asus Windows Mixed Reality Headset - [http://www.roadtovr.com/microsoft-reveals-asus-mixed-reality-headset-new-design-dell/ ref 1], [https://www.roadtovr.com/windows-mixed-reality-vr-headsets-release-date-launch-availability-price/ ref 2] - [[Windows 10 VR]]
  
[[Ricoh R]] - 360 Camera that can live stream in 360 degrees for 24 hours straight.
+
[[AI coprocessor]] of [[Microsoft HoloLens 2]] - [https://www.roadtovr.com/hololens-2-0-put-custom-chip-heart-board-processor/ ref 1] -
  
[[ASUS ZenFone AR]] - smartphone that supports both [[Tango]] and [[Daydream]].
+
[[Google Glass Enterprise Edition]] - Google Glass 2.0
  
[[Flying Eye]] by 360 Designs - [http://www.roadtovr.com/drone-broadcasts-6k-360-vr-video-wirelessly-5-miles/ ref 1] - 360 Camera designed to record from a drone.
+
[[Upskill]]'s [[EyeSight]] - [https://upskill.io/skylight/eyesight/ ref 1] - enterprise video streaming technology for maintenance, inspection and repair tasks for [[Google Glass]] and smartphone.
  
[[R-8 Smart Glasses]]
+
[[Ubimax with Glass]] - [https://blog.x.company/a-new-chapter-for-glass-c7875d40bf24 ref 1] - real-time instructions with [[Google Glass]] for DHL
  
[[R-9 Smart Glasses]]
+
[[Glass with Augmedix]] - [https://blog.x.company/a-new-chapter-for-glass-c7875d40bf24 ref 1] - Healthcare with [[Google Glass]]
  
[[Qualcomm VRDK]] using [[Snapdragon 385]] - [https://www.qualcomm.com/news/releases/2017/02/23/qualcomm-introduces-snapdragon-835-virtual-reality-development-kit reference 1], [http://www.techradar.com/news/first-look-qualcomm-snapdragon-835-vr-developer-kit-headset ref 2], [http://www.roadtovr.com/first-all-in-one-vr-headsets-based-on-qualcomms-vrdk-expected-in-2h-2017/ ref 3] - VR Dev kit by [[Qualcomm]] with inside-out6, DOF tracking and [[eye tracking]]
+
[[Strider VR]] - [https://www.roadtovr.com/strider-vr-intriguing-new-omnidirectional-treadmill-solution/ ref 1] - new approach to omnidirectional treadmill
  
[[AMBEO VR Mic]] - [http://www.roadtovr.com/sennheisers-ambeo-1700-vr-microphone-looks-like/ reference 1] - [[VR Microphone]] by [[Sennheiser]]
+
[[Eye-Sync]] - portable concussion diagnosis tool.
  
[[rEvolve]] - Flip-visor head-mount accessory for the [[HTC Vive]]
+
[[Samsung Odyssey]] - [https://www.roadtovr.com/samsung-odyssey-windows-vr-mixed-reality-headset-hands-on-preview/ ref 1] - VR HMD part of the [[Windows Mixed Reality]] series.
  
[[OSSIC X]] - world first [[3D audio]] headphones that calibrates to your anatomy
+
Updated [[PlayStation VR]] and [[PlayStation Move]] controllers - [https://www.roadtovr.com/new-psvr-model-way-featuring-integrated-audio-hdr-pass/ ref 1], [https://www.roadtovr.com/playstation-move-sees-minor-hardware-update-launching-alongside-new-psvr-model/ ref 2] - not released
  
[[Pimax 8k]] - 8k resolution, 200 degree FOV HMD
+
==Software==
 
 
[[HOLOSCOPE]] - [http://www.roadtovr.com/realview-holoscope-ar-headset-hologram-display/ reference 1] - AR HMD by [[RealView]]
 
 
 
[[EXOS]] - VR gloves with haptic feedback
 
 
 
[[VR Sense]] - [http://www.gamecity.ne.jp/vrsense/ reference 1] - VR Arcade cabinet for VR Dynasty Warriors with [[PSVR]] inside along with a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.
 
 
 
[[VR Mobile Crane Simulator]] - [http://www.roadtovr.com/itis-vr-mobile-crane-simulator-showcases-the-future-of-training-for-industrial-machinery/ reference 1], [http://www.iti.com/vr reference 2] - VR Crane Simulator for Industrial training.
 
 
 
[[VR Touch]] - [https://www.gotouchvr.com/ ref] - Haptic wearable for the fingers.
 
 
 
[[LG VR Headset]] - [http://www.roadtovr.com/lg-ez-vr-headset-steamvr-hands-on-gdc-2017/ ref 1]
 
 
 
[[Acer's Windows 10 Headset]] - [https://www.engadget.com/2017/04/12/acer-microsoft-vr-mixed-reality/ ref 1]
 
  
[[Surround 360 x6]] / [[Surround 360 x24]] - VR Cameras from Facebook
+
[[SideQuest]]
  
[[Yi Halo]] - 8k x 8k [[VR Camera]] with seamless stitching in the [[Google Jump]] family
+
[[Snapchat AR Lenses]]
  
==Software==
+
[[OpenXR]] - [https://www.khronos.org/openxr ref 1] - open standard for VR and AR apps and devices.
[[Windows 10 VR]]
 
  
[[React VR]] - javascript framework for building WebVR experiences
+
[[CloverVR]] - [https://www.roadtovr.com/adobe-premiere-pro-now-includes-vr-editing-interface-project-clovervr/ ref 1] - VR Editing Interface  for Adobe Premiere Pro
  
[[Carmel]] - VR web browser by [[Oculus]] that supports [[WebVR]]
+
[[NVDIA Holodeck]] - [https://www.nvidia.com/en-us/design-visualization/technologies/holodeck/ ref 1] - Photorealistic Collaborative Design in VR or Design lab of the future
  
 
[[Chrome VR]] - VR web browser by [[Google]] that supports [[WebVR]]
 
[[Chrome VR]] - VR web browser by [[Google]] that supports [[WebVR]]
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[[Facebook 360 Capture SDK]] - integrate into VR apps so that you can capture and share your VR experiences through 360 photos and videos.
 
[[Facebook 360 Capture SDK]] - integrate into VR apps so that you can capture and share your VR experiences through 360 photos and videos.
 
[[VRTK]] - [https://github.com/thestonefox/SteamVR_Unity_Toolkit link 1], [https://www.kickstarter.com/projects/thestonefox/virtual-reality-toolkit-vrtk-version-4-and-beyond link 2] - Virtual Reality Toolkit for Unity
 
  
 
[[V (Dashboard)]] - [http://www.roadtovr.com/v-universal-dashboard-virtual-reality-any-vr-experience/ reference 1] - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.
 
[[V (Dashboard)]] - [http://www.roadtovr.com/v-universal-dashboard-virtual-reality-any-vr-experience/ reference 1] - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.
Line 209: Line 231:
  
 
[[Unity]] - game engine
 
[[Unity]] - game engine
 +
 +
[[VRTK]] - [https://github.com/thestonefox/SteamVR_Unity_Toolkit link 1], [https://www.kickstarter.com/projects/thestonefox/virtual-reality-toolkit-vrtk-version-4-and-beyond link 2] - Virtual Reality Toolkit for Unity
 +
 +
[[WalkinVR]] - [http://www.roadtovr.com/developer-makes-vr-accessible-physically-disabled-custom-locomotion-driver/ ref 1] - driver that allows physically disabled to move around in VR for [[SteamVR]].
 +
 +
[[Visual Positioning Service]] (VPS) - [http://www.roadtovr.com/googles-visual-positioning-service-announced-tango-ar-platform/ ref 1] - AR tracking that combines [[Tango]] with [[Google Maps]]
  
 
[[EditorVR]] - allows the user to create Unity experiences and games within VR.  
 
[[EditorVR]] - allows the user to create Unity experiences and games within VR.  
Line 241: Line 269:
  
 
[[Iray VR]] - photorealistic rendering for VR by [[NVIDIA]].
 
[[Iray VR]] - photorealistic rendering for VR by [[NVIDIA]].
 
[[3dSunshine]] - tool that allows users to edit or mod different games in [[VR]].
 
  
 
[[VRScore]] [http://www.roadtovr.com/first-look-basemarks-vrscore-benchmark-arrives-unique-solution-accurate-testing/ reference 1] - benchmark software for [[VR]].
 
[[VRScore]] [http://www.roadtovr.com/first-look-basemarks-vrscore-benchmark-arrives-unique-solution-accurate-testing/ reference 1] - benchmark software for [[VR]].
Line 268: Line 294:
 
[[Phantom]] - AR OS
 
[[Phantom]] - AR OS
  
 +
[[Decentraland]] - [https://decentraland.org/ ref 1] - Peer-to-peer, blockchain-based [[metaverse]]
 +
 +
[[SteamVR Home]] - [https://steamcommunity.com/games/250820/announcements/detail/1256913672017157095 ref 1]
 +
 +
[[Pixvana's SPIN Play SDK]] - enables playback and streaming of 360 degree / VR content, powers Steam's 360 Video Player
 +
 +
[[OpenVR Recorder]] - [https://www.roadtovr.com/openvr-recorder-powerful-tool-capturing-tracking-input-data/ ref 1] - record OpenVR tracking data from headsets, motion controllers and Vive Trackers.
 
==Apps==
 
==Apps==
 
===Games===
 
===Games===
 +
[[Doom VFR]] - VR game for the latest Doom game
 +
 +
[[Fallout 4 VR]] - VR version of Fallout 4,  Native VR support for Fallout 4 with motion tracked controllers
 +
 +
[[Fragments]] - AR detective game for the [[HoloLens]].
 +
 
[[Arktika.1]] - Sci-fi FPS game using [[Touch]] made by Studio that made Metro series. [[Touch]] exclusive
 
[[Arktika.1]] - Sci-fi FPS game using [[Touch]] made by Studio that made Metro series. [[Touch]] exclusive
  
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[[Minecraft (HoloLens)]]
 
[[Minecraft (HoloLens)]]
 
[[High Fidelity]] - [[Social VR]]
 
  
 
[[Scorched Battalion]] - turn-based artillery game ([[Oculus' Mobile VR Jam 2015]] Silver Prize)
 
[[Scorched Battalion]] - turn-based artillery game ([[Oculus' Mobile VR Jam 2015]] Silver Prize)
Line 317: Line 354:
  
 
[[Neos Core]] - multi-user, multi-device VR interaction and collaboration tool
 
[[Neos Core]] - multi-user, multi-device VR interaction and collaboration tool
 
[[Superhot VR]] - for [[Oculus Rift CV1]] and [[Touch]]
 
  
 
[[How We Soar]] - VR fly game for [[PSVR]]
 
[[How We Soar]] - VR fly game for [[PSVR]]
Line 339: Line 374:
  
 
[[Pollen]] - First person exploration VR game.
 
[[Pollen]] - First person exploration VR game.
 
[[Fallout 4 VR]] - Native VR support for Fallout 4 with motion tracked controllers
 
 
[[Doom VR]] - Native [[Vive]] support for Doom
 
  
 
[[NewRetroArcade: Neon]] - multiplayer, room-scale arcade games for the [[Vive]]
 
[[NewRetroArcade: Neon]] - multiplayer, room-scale arcade games for the [[Vive]]
  
 
[[Wilson's Heart]] - Twilight style psychological thriller for [[Touch]].
 
[[Wilson's Heart]] - Twilight style psychological thriller for [[Touch]].
 
[[SUPERHOT VR]] - VR version of the unique FPS game [[SUPERHOT]] for [[Touch]].
 
  
 
[[Killing Floor: Incursion]] - VR version of popular undead FPS Killing Floor for [[Touch]].
 
[[Killing Floor: Incursion]] - VR version of popular undead FPS Killing Floor for [[Touch]].
Line 380: Line 409:
 
[[Project Cars 2]] - realistic racing game with VR support
 
[[Project Cars 2]] - realistic racing game with VR support
  
[[SYREN]] - survival-horror game
+
[[Chess Ultra]] - VR chess game for all 3 HMDs
  
[[Chess Ultra]] - VR chess game for all 3 HMDs
+
[[Ark Park]] - VR spin-off of [[ARK: Survival Evolved]]
 +
 
 +
[[MARVEL Powers United VR]]
  
[[Paranormal Activity: The Lost Soul]] - Horror VR game
+
[[Space Junkies]] - Multiplayer Arcade shooter by Ubisoft for Oculus Rift
  
[[Ark Park]] - VR spin-off of [[ARK: Survival Evolved]]
 
 
===Other Apps===
 
===Other Apps===
[[Facebook Spaces]] - [[Social VR]] from Facebook
+
[[makeVR]]
 +
 
 +
[[SteamVR Media Player]] - [http://steamcommunity.com/games/250820/announcements/detail/3021212865824077306 ref 1]
 +
 
 +
[[CAE VimedixAR]] - [https://caehealthcare.com/hololens ref 1], [https://caehealthcare.com/newsroom/press-releases/vimedix-ar-with-hololens/ ref 2] - an ultrasound training simulator integrated with the [[Microsoft HoloLens]]
 +
 
 +
[[Theatre VR]] - multiplayer VR acting app
 +
 
 +
[[AR Stickers]] - [https://www.roadtovr.com/google-adding-ar-stickers-pixel-2-camera-app/ ref 1] - built into Pixel phone's camera app, allows the placement of AR objects and animated characters into photos and videos.
 +
 
 +
[[Oculus Dash]] - [https://www.roadtovr.com/oculus-dash-is-a-total-interface-overhaul-for-rift-that-lets-you-use-your-pc-in-vr-oculus-connect-4/ ref 1] - Allows the use of Desktop apps in VR
 +
 
 +
[[Oculus Venues]] - Watch concert, sports and other events in VR with up to 1,000 people.
 +
 
 +
[[TRIPP]] - [https://www.roadtovr.com/tripp-raises-4-million-develop-mood-altering-vr-experiences/ ref 1] - VR apps that improves mindfulness
 +
 
 +
[[Cambria AR]] - AP App that allows users to sample different surface materials for furnitures.
  
 
[[Gravity Sketch]] - 3D design tool in VR.
 
[[Gravity Sketch]] - 3D design tool in VR.
Line 434: Line 480:
 
[[Pearl (2016)]] - first 360 Video to be nominated for Oscar.
 
[[Pearl (2016)]] - first 360 Video to be nominated for Oscar.
  
==Companies==
+
==Companies and Organizations==
 +
[[Dreamscape Immersive]] - [https://www.roadtovr.com/amc-vr-movie-theaters-dreamscape-immersive-series-b-investment/ ref 1], [http://www.dreamscapeimmersive.com/ ref 2] - VR theme park / arcade similar to [[The Void]]
 +
 
 +
[[Surreal]] - [https://surreal.tv/ ref 1] - Immersive VR Studio
 +
 
 +
[[Neuralink]] - [https://waitbutwhy.com/2017/04/neuralink.html ref 1] - [[Elon Musk]]'s company to develop [[implantable]] [[brain–computer interface]]
 +
 
 +
[[Reality Caucus]] - [https://delbene.house.gov/media-center/press-releases/reps-delbene-clarke-flores-issa-and-lieu-form-reality-caucus ref 1] - United States Congressional Caucus on Virtual, Augmented and Mixed Reality Technologies
 +
 
 
[[GVRA]] - [https://www.gvra.com/ site] - Global Virtual Reality Association
 
[[GVRA]] - [https://www.gvra.com/ site] - Global Virtual Reality Association
  
Line 444: Line 498:
  
 
[[Envelop VR]] - Data visualization
 
[[Envelop VR]] - Data visualization
 
[[OTOY]] - cloud-based rendering company
 
  
 
[[Two Bit Circus]] - VR + Circus
 
[[Two Bit Circus]] - VR + Circus
Line 466: Line 518:
  
 
[[WeLens]] - rent [[Gear VR]]
 
[[WeLens]] - rent [[Gear VR]]
 
[[The VOID]] - VR world on top of a physical theme park
 
  
 
[[SensoMotoric Instruments]] (SMI) 's [[foveated rendering]] - [http://uploadvr.com/smi-eye-tracking-foveated-rendering-exclusive/ reference 1] [http://www.roadtovr.com/hands-on-smi-proves-that-foveated-rendering-is-here-and-it-really-works/ reference 2] [http://uploadvr.com/smi-hands-on-250hz-eye-tracking/ reference 3] - 250Hz eye-tracking kit for HMDs.
 
[[SensoMotoric Instruments]] (SMI) 's [[foveated rendering]] - [http://uploadvr.com/smi-eye-tracking-foveated-rendering-exclusive/ reference 1] [http://www.roadtovr.com/hands-on-smi-proves-that-foveated-rendering-is-here-and-it-really-works/ reference 2] [http://uploadvr.com/smi-hands-on-250hz-eye-tracking/ reference 3] - 250Hz eye-tracking kit for HMDs.
Line 475: Line 525:
 
[[VisiSonics]] - [[3D audio]] capture hardware company
 
[[VisiSonics]] - [[3D audio]] capture hardware company
  
[[Google DeepMind]] - Artificial Intelligence
+
[[Google DeepMind]] - [[Artificial Intelligence]]
  
 
[[ILMxLAB]] - Immersive entertainment such as Holo-theatre
 
[[ILMxLAB]] - Immersive entertainment such as Holo-theatre
Line 491: Line 541:
 
[[vrse.works]] - Production studio that build tools for VR filmmaking.
 
[[vrse.works]] - Production studio that build tools for VR filmmaking.
  
[[Vivid Vision]] - Use VR to treat lazy eye and crossed eye.
+
[[Vivid Vision]] [https://www.roadtovr.com/vivid-vision-amblyopia-vr-treatment-efficacy-study/ ref 1], [https://www.roadtovr.com/eye-doctors-can-now-prescribe-vivid-visions-vr-lazy-eye-treatment-for-home-use/ ref 2] - Use VR to treat lazy eye and crossed eye.
  
 
[[VRC]] - Virtual Reality Company - VR movie studio
 
[[VRC]] - Virtual Reality Company - VR movie studio
Line 510: Line 560:
  
 
[[Virtualitics]] - visualize big data in VR
 
[[Virtualitics]] - visualize big data in VR
 +
 +
[[WaveOptics]] - builds optics for AR
 +
 
==Media==
 
==Media==
 
===Books===
 
===Books===
[[Snow Crash]]
 
 
 
[[Rainbows End]]
 
[[Rainbows End]]
 
[[Ready Player One]]
 
  
 
[[Otherland]]
 
[[Otherland]]

Latest revision as of 18:15, 8 June 2023

New (2023)

Important

Devices

Vive Flow

Valve Index

Pico Neo 3 Pro - incomplete because of unreleased

Pico Neo 3 Pro Eye

Lynx R-1

Vive HMDs - Vive Pro 2, Vive Focus 3

Snap Spectacles 4 (unreleased AR glasses)

Magic Leap 2 (AR Q4 2021)

PSVR 2 (unreleased)

Accessories

bHaptics

Other

Spark AR - tool to create AR from facebook

Pico Digital Platform - Pico's game / app store

Oculus Quest (Platform)

Oculus Insight

Pico VR

Microsoft Mesh

Unreal Engine 4 - game engine, for VR dev

Unity - game engine, for VR dev

Siri - or how Device-local speech recognition is fundamental to AR

Windows Holographic - OS

Lightship ARDK - Niantic's (Pokemon Go) AR development kit

WebXR

Games and Apps

Supernatural

Flight Simulator 2020

Vader Immortal

Asgard's Wrath

Population One

Pavlov VR

Guides

Oculus Rift 360 Degrees and Room-scale Setup with 3 Sensors - official pdf, comparison, source 3 source 4, source 5

How to Become a VR Artist

Update

TPCAST - ref 1

Oculus Rift DK2 Open Source - ref 1

Terms

Technical Terms

360 Video

Pose

Pose prediction

VR UI/UX design - reference 1

Near-eye light field (NE-LF)

Light fields - reference 1, reference 2

Point cloud

Mura correction - improves image sharpness, first employed in HTC Vive Pre

Deep learning

Myriad 2 / Vision processing unit - reference 1, reference 2, reference 3, reference 4

Lens Matched Shading - avoid rendering pixels that end up being discarded after the distortion process.

simulating weight in VR

Other Terms

Various Virtual Reality Use Cases

Various Augmented Reality Use Cases

Ethical Issues in AR - ref 1

Enterprise AR]

Enterprise VR

Reality

eCommerce

Experience

Privacy

Education

Advertising

Social VR

Mental health problems and Insomnia caused by VR reference 1

Harassment

Hardware

Pimax 5K - ref 1

Daydream View (2017) - ref 1, ref 2 -

Google Pixel 2 / Google Pixel 2 XL - ref 1 - AR-ready and Daydream-ready

Oculus For Business - ref 1, ref 2

Oculus Santa Cruz 2 - Santa Cruz Controllers - ref 1 - High-end standalone HMD with 6DOF controllers. Controllers are tracked by sensors on HMD!

Mindride Airflow - ref - harness that simulates flying in VR

New Base Stations - reference 1, ref 2 - New Vive Base Stations

Sync Blinker - IR beacon within Base Stations for Lighthouse

FOCUS - 360 Camera by Link VR

Camera Array News

Qualcomm VRDK using Snapdragon 385 - reference 1, ref 2, ref 3 - VR Dev kit by Qualcomm with inside-out6, DOF tracking and eye tracking

rEvolve - Flip-visor head-mount accessory for the HTC Vive

HOLOSCOPE - reference 1 - AR HMD by RealView

EXOS - VR gloves with haptic feedback

VR Sense - reference 1 - VR Arcade cabinet for VR Dynasty Warriors with PSVR inside along with a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.

VR Mobile Crane Simulator - reference 1, reference 2 - VR Crane Simulator for Industrial training.

VR Touch - ref - Haptic wearable for the fingers.

LG VR Headset - ref 1

Surround 360 x6 / Surround 360 x24 - VR Cameras from Facebook

Asus HC102 aka Asus Windows Mixed Reality Headset - ref 1, ref 2 - Windows 10 VR

AI coprocessor of Microsoft HoloLens 2 - ref 1 -

Google Glass Enterprise Edition - Google Glass 2.0

Upskill's EyeSight - ref 1 - enterprise video streaming technology for maintenance, inspection and repair tasks for Google Glass and smartphone.

Ubimax with Glass - ref 1 - real-time instructions with Google Glass for DHL

Glass with Augmedix - ref 1 - Healthcare with Google Glass

Strider VR - ref 1 - new approach to omnidirectional treadmill

Eye-Sync - portable concussion diagnosis tool.

Samsung Odyssey - ref 1 - VR HMD part of the Windows Mixed Reality series.

Updated PlayStation VR and PlayStation Move controllers - ref 1, ref 2 - not released

Software

SideQuest

Snapchat AR Lenses

OpenXR - ref 1 - open standard for VR and AR apps and devices.

CloverVR - ref 1 - VR Editing Interface for Adobe Premiere Pro

NVDIA Holodeck - ref 1 - Photorealistic Collaborative Design in VR or Design lab of the future

Chrome VR - VR web browser by Google that supports WebVR

Oculus Avatars - Universal avatars for the Oculus (Platform)

Facebook 360 Capture SDK - integrate into VR apps so that you can capture and share your VR experiences through 360 photos and videos.

V (Dashboard) - reference 1 - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.

Google VR - Google's VR platform. Consist of Cardboard for low-end and Daydream for high-end.

Destinations - Valve's free tool that allows anyone to create realistic VR worlds with Photogrammetry.

Camera Effects Platform - AR Studio - Frame Studio - Facebook's AR platform for camera

Vuforia - Qualcomm's AR SDK

Wikitude - AR SDK

Unity - game engine

VRTK - link 1, link 2 - Virtual Reality Toolkit for Unity

WalkinVR - ref 1 - driver that allows physically disabled to move around in VR for SteamVR.

Visual Positioning Service (VPS) - ref 1 - AR tracking that combines Tango with Google Maps

EditorVR - allows the user to create Unity experiences and games within VR.

Carte Blanche - allows the non-technical users to create experiences.

Unreal Engine - reference 1 - game engine

Unreal VR Editor -

Oculus SDK - SDK for Oculus Rift (Platform)

Oculus Mobile SDK

Oculus Audio SDK - reference 1

Ghostline - ref 1, ref 2 - analytics and visualization tool for VR

Faceshift - reference 1 - captures facial motion, acquired by Apple

Fabric Engine - game engine

Presenz - reference 1 - combines high fidelity visuals of pre-rendered CGI or the interactivity of real-time CGI

Pixvana - cloud-based VR Video capture, processing and delivery.

Leap Motion Interaction Engine - Intermediary between the user's input and the physics engine. Allows more intuitive control when interacting in VR.

VRED - 3D visualization and virtual prototyping software by Autodesk.

Orion - Leap Motion's third software stack for finger tracking.

Iray VR - photorealistic rendering for VR by NVIDIA.

VRScore reference 1 - benchmark software for VR.

Stingray - game engine by Autodesk.

PresenZ - CGI-quality VR rendering software

VRidge - allows the user to play Rift and Vive games with Cardboard

The Lab Renderer - reference 1

Ansel - NVIDIA's screenshot tool that allows users to take 360 degrees, 3D images inside games.

VRWorks - update the page with information from source 1, add VRWorks Audio

IC.IDO - VR CAD Simulation by ESI Group

Vizor - easily create and publish VR content on the web

VLC - popular video player that supports 360 videos and VR HMDs.

The View - source - create VR Tours easily.

Phantom - AR OS

Decentraland - ref 1 - Peer-to-peer, blockchain-based metaverse

SteamVR Home - ref 1

Pixvana's SPIN Play SDK - enables playback and streaming of 360 degree / VR content, powers Steam's 360 Video Player

OpenVR Recorder - ref 1 - record OpenVR tracking data from headsets, motion controllers and Vive Trackers.

Apps

Games

Doom VFR - VR game for the latest Doom game

Fallout 4 VR - VR version of Fallout 4, Native VR support for Fallout 4 with motion tracked controllers

Fragments - AR detective game for the HoloLens.

Arktika.1 - Sci-fi FPS game using Touch made by Studio that made Metro series. Touch exclusive

Robo Recall - Robo FPS game by Epic Games

SUPERHYPERCUBE - VR Tetris game

Resident Evil 7: Biohazard - VR mode is exclusive to PSVR

EVE: Valkyrie - multiplayer spaceship dogfighting game for Oculus Rift and PSVR

Kingspray Graffiti - Graffiti simulator in VR

The Unspoken - magic-casting PVP VR game built for Rift with Touch by Insomniac Games

Dead & Buried - gunslinging multiplayer FPS game by Oculus Studios for the Touch

Minecraft (HoloLens)

Scorched Battalion - turn-based artillery game (Oculus' Mobile VR Jam 2015 Silver Prize)

Dreams - PSVR game made by Media Molecule, creators of Little Big Planet.

Budget Cuts - refrence 1 - VR game for HTC Vive with stealth and portal elements

Cloudlands - reference 1 - VR minigolf

Lucky's Tale - reference 1 - VR platforming game that comes with every Rift

The Gallery: Call of the Starseed - adventure game for HTC Vive

Mars 2030 - reference 1 - Realistic Mars exploration game based by NASA

Eagle Flight - reference 1 - Flying VR game by Ubisoft

VR Sports Challenge - Play football, basketball, baseball and hockey in VR.

Edge of Nowhere - 3rd person action-adventure game by Insomniac Games.

I Expect You To Die

CasinoVR - gambling in VR

Golem - first-person adventure game for PSVR

Neos Core - multi-user, multi-device VR interaction and collaboration tool

How We Soar - VR fly game for PSVR

Island 359 - Dinosaur hunting VR game

Tethered - adorable strategy game, PSVR launch title

Statik - puzzle-mystery game for PSVR

Psychonauts in the Rhombus of Ruin - Psychonauts VR for PSVR

Obduction - spiritual successor to Myst with Oculus Rift support

Front Defense - HTC's first VR game, a World War II gallery shooter.

Project Arena - VR E-Sports for Vive and Touch by CCP

Tactera - VR real-time strategy game

Pollen - First person exploration VR game.

NewRetroArcade: Neon - multiplayer, room-scale arcade games for the Vive

Wilson's Heart - Twilight style psychological thriller for Touch.

Killing Floor: Incursion - VR version of popular undead FPS Killing Floor for Touch.

Serious Sam VR - VR version of Serious Sam FPS game for Vive and Rift.

Batman: Arkham VR - VR version of Batman Arkham for PSVR.

Farpoint - Sci-fi FPS game for PSVR.

Star Wars: X-Wing VR Mission - X-Wing VR game for PSVR.

Resident Evil 7: Biohazard - the entire Resident Evil 7 can be played in PSVR.

Here They Lie - horror game for PSVR

Ripcoil - PvP disc battle game for the Touch.

Bound - 3D Platformer for PSVR

Feral Rites - VR action brawler from Insomniac games

World War Toons - cartoonish World War FPS game for PSVR and Oculus Rift

Ice Lakes - VR fishing game

SwapBots - link - AR Toys

Lone Echo - Deep space adventure game for Touch by Ready at Dawn, Touch exclusive competitive multiplayer game

Project Cars 2 - realistic racing game with VR support

Chess Ultra - VR chess game for all 3 HMDs

Ark Park - VR spin-off of ARK: Survival Evolved

MARVEL Powers United VR

Space Junkies - Multiplayer Arcade shooter by Ubisoft for Oculus Rift

Other Apps

makeVR

SteamVR Media Player - ref 1

CAE VimedixAR - ref 1, ref 2 - an ultrasound training simulator integrated with the Microsoft HoloLens

Theatre VR - multiplayer VR acting app

AR Stickers - ref 1 - built into Pixel phone's camera app, allows the placement of AR objects and animated characters into photos and videos.

Oculus Dash - ref 1 - Allows the use of Desktop apps in VR

Oculus Venues - Watch concert, sports and other events in VR with up to 1,000 people.

TRIPP - ref 1 - VR apps that improves mindfulness

Cambria AR - AP App that allows users to sample different surface materials for furnitures.

Gravity Sketch - 3D design tool in VR.

Oculus Parties - party up with friends and communicate in VR.

Oculus Rooms - private virtual space to spend time in VR.

YouTube VR - link - YouTube app for Daydream View

VRChat - Social VR

Blippar - link - AR Creation tool

AWE.media - link - 360 photo & video creator

Samsung Internet - browse the web in Gear VR

House of Languages - language learning in VR

NYT VR - New York Times VR app

EVEREST VR - Mt. Everest VR experience by Sólfar Studios

Unimersiv - VR educational apps

Quill - Oculus' professional VR paint tool

Blippar - Visual browsing AR app

Reactive Brush - VR Painting App with Reactive Grip combined with SteamVR Controllers that allow the user to feel feedback.

Oculus Cinema

holos - by turingVR - VR portal

Vive Home - HTC's VR portal

Loci - HoloLens mind mapping

SketchAR - Trace over AR images

Plevr - brings streaming service plex to VR with 3D and 360 video.

Pearl (2016) - first 360 Video to be nominated for Oscar.

Companies and Organizations

Dreamscape Immersive - ref 1, ref 2 - VR theme park / arcade similar to The Void

Surreal - ref 1 - Immersive VR Studio

Neuralink - ref 1 - Elon Musk's company to develop implantable brain–computer interface

Reality Caucus - ref 1 - United States Congressional Caucus on Virtual, Augmented and Mixed Reality Technologies

GVRA - site - Global Virtual Reality Association

VREAL - reference 1 - VR streaming technology company.

Apple - reference 1 - List the VR/AR acquisitions please.

IrisVR - VR for architecture

Envelop VR - Data visualization

Two Bit Circus - VR + Circus

HTC - manufacturer of HTC Vive

Valve Corporation - developer of SteamVR

Samsung - manufacturer of Gear VR

Body Labs - 3D body modeling

Echopixel - creator of True 3D, medical visualization software

EEVO - platform for VR films

Ximmerse - creator of various Input Devices

WakingApp - creator of ENTiTi, AR/VR cloud platform

WeLens - rent Gear VR

SensoMotoric Instruments (SMI) 's foveated rendering - reference 1 reference 2 reference 3 - 250Hz eye-tracking kit for HMDs.

Infinity AR - AR glasses

VisiSonics - 3D audio capture hardware company

Google DeepMind - Artificial Intelligence

ILMxLAB - Immersive entertainment such as Holo-theatre

Kaleidoscope VR - VR film festival tours around the world.

OBE Immersive - company that makes full body input device in the form of a jacket.

VRcade - out of home, wireless VR experience

VR Lens Lab - prescription lens for VR HMDs

Immersv - VR advertising platform

vrse.works - Production studio that build tools for VR filmmaking.

Vivid Vision ref 1, ref 2 - Use VR to treat lazy eye and crossed eye.

VRC - Virtual Reality Company - VR movie studio

KonceptVR - produces 360 video content for broadway shows.

Virtual Umbrella - Marketing for VR

Baobab Studios - VR filmmaking studio

STRIVR Labs - use VR for sports training

Nitero - wireless 60GHz, low latency video streaming solution for VR, Valve is interested in

HypeVR - films volumetric 3D 360 videos

VRsenal - VR Arcade with high-end controllers

Virtualitics - visualize big data in VR

WaveOptics - builds optics for AR

Media

Books

Rainbows End

Otherland

Shows

Black Mirror

People

Palmer Luckey - Co-founder of Oculus VR

John Carmack - CTO of Oculus VR

Events

Kaleidoscope World Tour 2016 - Kaleidoscope VR Film Festival that showcases VR experiences to 10 cities in 9 countries.

Oculus Connect 2 Talks

VRLA

Leap Motion 3D Jam 2015 - contest

VR World Congress 2016 - April 12th 2016 at the Marriott City Centre Hotel in Bristol, U.K.

SEA VR - based in Seattle, largest VR convention in northwest

VR FEST - takes place in Las Vegas, same time as CES.

VRS Conference - Virtual Reality Strategy Conference by Greenlight Insights