Difference between revisions of "Tvori"

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(Created page with "{{stub}} {{App Infobox |image=350px |VR/AR=VR |Developer=Tvori |Publisher=Tvori |Director= |Producer= |Platform=SteamVR |Device=[[HTC Vive]...")
 
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|Operating System=[[Windows]]
 
|Operating System=[[Windows]]
 
|Type=[[Software]]
 
|Type=[[Software]]
|Genre=[[Animation & Modeling]], [[Design & Illustration]], [[Utilities]], [[Video Production]], [[Early Access]], [[Early Access]], [[Animation %26 Modeling]], [[Design %26 Illustration]], [[Video Production]], [[VR]]
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|Genre=[[Animation & Modeling]], [[Design & Illustration]], [[Utilities]], [[Video Production]], [[Early Access]], [[Early Access]], [[Animation and Modeling]], [[Design and Illustration]], [[Video Production]], [[VR]]
 
|Input Device=[[Tracked motion controllers]]
 
|Input Device=[[Tracked motion controllers]]
 
|Play Area=[[Seated]], [[Standing]], [[Room-Scale]]
 
|Play Area=[[Seated]], [[Standing]], [[Room-Scale]]
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===More stuff coming===
 
===More stuff coming===
 
This is an early version, so we have lots to implement. In the following updates we will be focusing on:
 
This is an early version, so we have lots to implement. In the following updates we will be focusing on:
<br><ul class="bb_ul"><li>saving and loading scenes
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<br>*saving and loading scenes
<br></li><li>better way to manage a large library of props
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*better way to manage a large library of props
<br></li><li>solution that mitigates stretching when reaching to tools, buttons, and props
+
*solution that mitigates stretching when reaching to tools, buttons, and props
<br></li><li>ability to export video from the camera
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*ability to export video from the camera
<br></li><li>advanced animation system</li></ul>
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*advanced animation system
 
==Features==
 
==Features==
 
*[[Includes level editor]]
 
*[[Includes level editor]]
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==Images and Videos==
 
==Images and Videos==
  
[[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Animation & Modeling]] [[Category:Design & Illustration]] [[Category:Utilities]] [[Category:Video Production]] [[Category:Early Access]] [[Category:Early Access]] [[Category:Animation %26 Modeling]] [[Category:Design %26 Illustration]] [[Category:Video Production]] [[Category:VR]] [[Category:Windows]]
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[[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Animation & Modeling]] [[Category:Design & Illustration]] [[Category:Utilities]] [[Category:Video Production]] [[Category:Early Access]] [[Category:Early Access]] [[Category:Animation and Modeling]] [[Category:Design and Illustration]] [[Category:Video Production]] [[Category:VR]] [[Category:Windows]]

Latest revision as of 11:06, 23 September 2016

Information icon1.png This page is a stub, please expand it if you have more information.
Tvori
Tvori1.jpg
Information
VR/AR VR
Developer Tvori
Publisher Tvori
Platform SteamVR
Device HTC Vive
Operating System Windows
Type Software
Genre Animation & Modeling, Design & Illustration, Utilities, Video Production, Early Access, Early Access, Animation and Modeling, Design and Illustration, Video Production, VR
Input Device Tracked motion controllers
Play Area Seated, Standing, Room-Scale
Language English
Review Positive
Release Date Aug 25, 2016
Price $19.99
App Store Steam
Website http://www.tvori.co
Infobox Updated 09/15/2016
Tvori is a VR App.

Description

Tvori is a playful program for animating in virtual reality.

Animate

To create an animation, first approach the tabletop workspace and begin decorating the set with various props—you can find them in the drawers below the table top. When you are ready to animate, press the Record button on the animation timeline. Then, pick up the prop you want to animate first and move it around—you'll notice the animation timeline starts to capture every detail of your movements in real-time. When you've finished capturing, you can scroll the animation timeline backwards—to the beginning or any point in between—and start moving another prop. With each new motion, you begin to layer the animation towards becoming its very own story!

Shoot

There's a camera on the table. You can use it as a regular real-life camera, and you can even animate it the same way as other props. A video feed from the camera is mirrored on a screen attached to the animation timeline.

Draw

There are three primary drawing tools: a marker, a brush, and a pencil. Grab one of these and try drawing something by pressing the trigger button. Drawings behave the same way as other props and can be animated!

More stuff coming

This is an early version, so we have lots to implement. In the following updates we will be focusing on:
*saving and loading scenes

  • better way to manage a large library of props
  • solution that mitigates stretching when reaching to tools, buttons, and props
  • ability to export video from the camera
  • advanced animation system

Features

System Requirements

Windows

Minimum

  • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
  • Storage: 1 GB available space

Recommended

  • OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
  • Storage: 1 MB available space

Setup Instructions

Images and Videos