Difference between revisions of "Teleportation"
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|Pros=Intuitive, understandable, simple, no VR sickness | |Pros=Intuitive, understandable, simple, no VR sickness | ||
|Cons=Immersion breaking, Exhausting, confusing in move from point A-B puzzle games. | |Cons=Immersion breaking, Exhausting, confusing in move from point A-B puzzle games. | ||
− | |Examples= | + | |Examples=[[Budget Cuts]], [[Vanishing Realms]], [[The Lab]] |
|Creator=??? | |Creator=??? | ||
}} | }} |
Latest revision as of 18:15, 2 January 2017
This page is a stub, please expand it if you have more information.
Teleportation | |
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Information | |
Type | Seated, Standing, Room-scale |
Required Devices | None |
Description | Look or point in the direction you want to go and click a button to warp. |
Pros | Intuitive, understandable, simple, no VR sickness |
Cons | Immersion breaking, Exhausting, confusing in move from point A-B puzzle games. |
Creator | ??? |
Examples | Budget Cuts, Vanishing Realms, The Lab |
Additional Information
No need to call it anything fancy. This method of locomotion is pretty simple and obvious. Look or point in the direction you want to go and click a button to warp. Screen fades to black if you are more concerned with keeping players from getting sick than you are with frustrating them with slow navigation!