Difference between revisions of "Resources Directory"

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=[[https://www.reddit.com/r/learnVRdev/ /r/learnVRdev]] Resources Directory=
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<includeonly>=</includeonly>==Hardware & User Experience==<includeonly>=</includeonly>
==Hardware & User Experience==
 
 
* User Experience (UX)
 
* User Experience (UX)
 
** [[https://www.reddit.com/r/VRUI/ /r/VRUI]]
 
** [[https://www.reddit.com/r/VRUI/ /r/VRUI]]
 
** [[http://www.uxofvr.com/ The User Experience of Virtual Reality]]
 
** [[http://www.uxofvr.com/ The User Experience of Virtual Reality]]
  
==Engine-specific==
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<includeonly>=</includeonly>==Engine-specific==<includeonly>=</includeonly>
===Unreal Engine 4===
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<includeonly>=</includeonly>===Unreal Engine 4===<includeonly>=</includeonly>
 
* [[https://www.youtube.com/user/UnrealDevelopmentKit Unreal Engine YouTube Channel]], full of tutorials, announcements, and stream recordings
 
* [[https://www.youtube.com/user/UnrealDevelopmentKit Unreal Engine YouTube Channel]], full of tutorials, announcements, and stream recordings
 
* [[https://forums.unrealengine.com/ Unreal forums]], and the [[https://forums.unrealengine.com/forumdisplay.php?27-VR-Development Unreal VR development forum]]
 
* [[https://forums.unrealengine.com/ Unreal forums]], and the [[https://forums.unrealengine.com/forumdisplay.php?27-VR-Development Unreal VR development forum]]
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** [[https://www.youtube.com/playlist?list=PLrfSN3w5WCJXuhHh_Zx23W5Ra9kbzbIhq Creating a VR Space Combat Sim Without Code in UE4]]
 
** [[https://www.youtube.com/playlist?list=PLrfSN3w5WCJXuhHh_Zx23W5Ra9kbzbIhq Creating a VR Space Combat Sim Without Code in UE4]]
  
===Unity===
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<includeonly>=</includeonly>===Unity===<includeonly>=</includeonly>
 
* [[https://www.youtube.com/user/Unity3D/videos Unity3d Videos]] on YouTube, featuring many tutorials and panels
 
* [[https://www.youtube.com/user/Unity3D/videos Unity3d Videos]] on YouTube, featuring many tutorials and panels
 
* [[https://forum.unity3d.com/ Unity forums]], and the [[https://forum.unity3d.com/forums/virtual-reality.80/ Unity VR forum]]
 
* [[https://forum.unity3d.com/ Unity forums]], and the [[https://forum.unity3d.com/forums/virtual-reality.80/ Unity VR forum]]
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** [[http://www.dreamincode.net/forums/forum/84-c/ Discussion forum for learning C#]] at Dream.In.Code
 
** [[http://www.dreamincode.net/forums/forum/84-c/ Discussion forum for learning C#]] at Dream.In.Code
  
==3D Models and Art Assets==
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<includeonly>=</includeonly>==3D Models and Art Assets==<includeonly>=</includeonly>
====3D Models====
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<includeonly>=</includeonly>===3D Models===<includeonly>=</includeonly>
 
* [[http://www.turbosquid.com/ TurboSquid]] 3D modelling community
 
* [[http://www.turbosquid.com/ TurboSquid]] 3D modelling community
 
* [[https://sketchfab.com/ Sketchfab]] 3D modelling community
 
* [[https://sketchfab.com/ Sketchfab]] 3D modelling community
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* [[http://opengameart.org/art-search-advanced?keys=&field_art_type_tid%5B%5D=10 OpenGameArt]] has a trove of mixed-quality 3D models free for use.
 
* [[http://opengameart.org/art-search-advanced?keys=&field_art_type_tid%5B%5D=10 OpenGameArt]] has a trove of mixed-quality 3D models free for use.
 
* [[https://nasa3d.arc.nasa.govmodels/ NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.
 
* [[https://nasa3d.arc.nasa.govmodels/ NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.
====Texture Mapping====
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<includeonly>=</includeonly>===Texture Mapping===<includeonly>=</includeonly>
 
* [[http://wiki.polycount.com/wiki/Normal_Map_Technical_Details Normal Map Technical Details]] at the Polycount Wiki
 
* [[http://wiki.polycount.com/wiki/Normal_Map_Technical_Details Normal Map Technical Details]] at the Polycount Wiki
 
* [[https://www.reddit.com/r/learnVRdev/comments/4of3kj/texture_maps_explained_an_introduction_to_pbr/ Texture Maps Explained: Physically-Based Rendering Workflow]]
 
* [[https://www.reddit.com/r/learnVRdev/comments/4of3kj/texture_maps_explained_an_introduction_to_pbr/ Texture Maps Explained: Physically-Based Rendering Workflow]]
  
==Audio==
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<includeonly>=</includeonly>==Audio==<includeonly>=</includeonly>
 
* [[https://developer3.oculus.com/documentation/audiosdk/latest/ Oculus's Introduction to VR Audio]]
 
* [[https://developer3.oculus.com/documentation/audiosdk/latest/ Oculus's Introduction to VR Audio]]
 
* [[http://www.audacityteam.org/ Audacity]] a free, simple-yet-powerful audio editor
 
* [[http://www.audacityteam.org/ Audacity]] a free, simple-yet-powerful audio editor
 
* For stock audio, check out [[http://freesound.org/ The Free Sound Project]], the [[http://www.sonniss.com/gameaudiogdc2016/ #GameAudioGDC Bundle]], and the [[https://developer3.oculus.com/downloads/audio/1.0/Oculus_Audio_Pack_1/ Oculus Audio Pack]]
 
* For stock audio, check out [[http://freesound.org/ The Free Sound Project]], the [[http://www.sonniss.com/gameaudiogdc2016/ #GameAudioGDC Bundle]], and the [[https://developer3.oculus.com/downloads/audio/1.0/Oculus_Audio_Pack_1/ Oculus Audio Pack]]
  
==Mobile Development==
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<includeonly>=</includeonly>==Mobile Development==<includeonly>=</includeonly>
 
* [[https://developer.nvidia.com/codeworks-android Nvidia AndroidWorks]] provides all the SDKs needed to port a Unity or UE4 application to Android
 
* [[https://developer.nvidia.com/codeworks-android Nvidia AndroidWorks]] provides all the SDKs needed to port a Unity or UE4 application to Android
 
* [[https://developer.android.com/studio/index.html#top Android Studio]] is Android's all-in-one-suite for developing Android applications, and is useful for debugging and many development tasks. It also fulfills required SDKs.
 
* [[https://developer.android.com/studio/index.html#top Android Studio]] is Android's all-in-one-suite for developing Android applications, and is useful for debugging and many development tasks. It also fulfills required SDKs.
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* [[https://developers.google.com/vr/daydream/overview Google Daydream Developer Overview]]
 
* [[https://developers.google.com/vr/daydream/overview Google Daydream Developer Overview]]
  
==Additional VR/AR Platforms==
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<includeonly>=</includeonly>==Additional VR/AR Platforms==<includeonly>=</includeonly>
====Web VR====
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<includeonly>=</includeonly>===Web VR===<includeonly>=</includeonly>
 
* [[https://vr.chromeexperiments.com/ Google web tools]]
 
* [[https://vr.chromeexperiments.com/ Google web tools]]
 
* [[https://aframe.io/ Mozilla A-Frame]]
 
* [[https://aframe.io/ Mozilla A-Frame]]
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* '''Projects:'''
 
* '''Projects:'''
 
** [[http://vrlab-brussels.info/wiki/ThirdWorkshopQuest/ThirdWorkshopQuest WorkshopQuest]], an online app that teaches core concepts of WebVR dev. From [[http://vrlab-brussels.info/wiki/Main/WhatIsVRLabBrussels VR.Lab Brussels]]
 
** [[http://vrlab-brussels.info/wiki/ThirdWorkshopQuest/ThirdWorkshopQuest WorkshopQuest]], an online app that teaches core concepts of WebVR dev. From [[http://vrlab-brussels.info/wiki/Main/WhatIsVRLabBrussels VR.Lab Brussels]]
====Other====
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<includeonly>=</includeonly>===Other===<includeonly>=</includeonly>
 
* [[https://community.leapmotion.com/ Leap Motion forum]], and their [[https://community.leapmotion.com/c/development development forum]]
 
* [[https://community.leapmotion.com/ Leap Motion forum]], and their [[https://community.leapmotion.com/c/development development forum]]
 
* [[https://medium.com/@LeapMotion/vr-design-best-practices-bb889c2dc70#.3t64dp1lb Leap Motion best practices guide]], generally useful for studying user experience
 
* [[https://medium.com/@LeapMotion/vr-design-best-practices-bb889c2dc70#.3t64dp1lb Leap Motion best practices guide]], generally useful for studying user experience

Revision as of 13:08, 4 January 2017

Hardware & User Experience

Engine-specific

Unreal Engine 4

Unity

3D Models and Art Assets

3D Models

  • [TurboSquid] 3D modelling community
  • [Sketchfab] 3D modelling community
  • [Blender], a free and open source 3D modelling program
  • [OpenGameArt] has a trove of mixed-quality 3D models free for use.
  • [NASA's 3D Resources] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.

Texture Mapping

Audio

Mobile Development

Additional VR/AR Platforms

Web VR

Other