Difference between revisions of "OpenVR"

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*OpenVR apps are not required to be distributed on [[Steam]]. Developers can distribute their apps on any channel.
 
*OpenVR apps are not required to be distributed on [[Steam]]. Developers can distribute their apps on any channel.
  
*Lower barrier to entry for new hardware. Manufactures can create any hardware they want for OpenVR. OpenVR allows existing apps to run on new hardware without any modifications.
+
*Lower barrier to entry for new hardware. Manufactures can create any hardware they want for OpenVR without Valve's explicit permission. OpenVR allows existing apps to run on new hardware without any modifications.
  
 
*OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates.
 
*OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates.

Revision as of 13:43, 9 June 2015

Information icon1.png This page is a stub, please expand it if you have more information.
OpenVR
Information
Type Virtual Reality
Subtype Head-mounted display, SDK
Developer Valve
Operating System Windows, Mac, Linux
Devices Any
Release Date April 30, 2015
Website https://github.com/ValveSoftware/openvr

OpenVR is a Virtual Reality Software SDK developed by Valve. OpenVR API allows an app to interact with various VR Devices without relying on a specific device's SDK.

Currently it only works with SteamVR's runtime.

Features

  • Developers can create any applications for OpenVR. The SDK is distributed on a licence with no content restriction or any kind of gatekeepers. There is no certification process for OpenVR apps.
  • OpenVR apps are not required to be distributed on Steam. Developers can distribute their apps on any channel.
  • Lower barrier to entry for new hardware. Manufactures can create any hardware they want for OpenVR without Valve's explicit permission. OpenVR allows existing apps to run on new hardware without any modifications.
  • OpenVR apps are future proof. OpenVR runtime updates without any application changes. Apps do not need to be modified to support new hardware or software updates.

References

  1. https://www.youtube.com/watch?v=Zm2sLLn7Ijo