Difference between revisions of "OpenVR"

From Virtual Reality, Augmented Reality Wiki
Jump to: navigation, search
Line 7: Line 7:
 
|Developer=[[Valve]]
 
|Developer=[[Valve]]
 
|Manufacturer=
 
|Manufacturer=
|Operating System=
+
|Operating System=[[Windows]], [[Mac]], [[Linux]]
 
|Browser=
 
|Browser=
 
|Devices=Any
 
|Devices=Any
Line 28: Line 28:
 
*OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates.
 
*OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates.
  
*
+
*OpenVR API and runtime are supported on [[Windows]], [[Mac]] and [[Linux]].<ref>https://www.youtube.com/watch?v=Zm2sLLn7Ijo</ref>
  
 +
==References==
 +
<references/>
  
  
 
[[Category:Virtual Reality Platforms]]
 
[[Category:Virtual Reality Platforms]]

Revision as of 13:35, 9 June 2015

Information icon1.png This page is a stub, please expand it if you have more information.
OpenVR
Information
Type Virtual Reality
Subtype Head-mounted display, SDK
Developer Valve
Operating System Windows, Mac, Linux
Devices Any
Release Date April 30, 2015
Website https://github.com/ValveSoftware/openvr

OpenVR is a Virtual Reality Software SDK developed by Valve. OpenVR API allows an app to interact with various VR Devices without relying on a specific device's SDK.

Currently it only works with SteamVR's runtime.

Features

Goals and Intentions

  • One of the goals of OpenVR is to create an open platform with no gatekeepers. The SDK is distributed on a licence with no content restriction. There is no certification process for OpenVR apps. These apps are not required to be distributed on Steam or another digital distribution platform.
  • Lower barrier to entry for new hardware. OpenVR allows existing apps to run on new hardware without any modifications.
  • OpenVR apps are future proof. OpenVR runtime updates without any application changes. Apps do not need to be modified to support new hardware or software updates.

References

  1. https://www.youtube.com/watch?v=Zm2sLLn7Ijo