Difference between revisions of "OpenVR"

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Currently it only works with [[SteamVR]]'s runtime.  
 
Currently it only works with [[SteamVR]]'s runtime.  
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==Features==
 
==Features==
  
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==Goals and Intentions==
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*One of the goals of OpenVR is to create an open platform with no gatekeepers. The SDK is distributed on a licence with no content restriction. There is no certification process for OpenVR apps. These apps are not required to be distributed on [[Steam]] or another digital distribution platform.
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*Lower barrier to entry for new hardware. OpenVR allows existing apps to run on new hardware without any modifications.
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*OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates.
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[[Category:Virtual Reality Platforms]]
 
[[Category:Virtual Reality Platforms]]

Revision as of 13:22, 9 June 2015

Information icon1.png This page is a stub, please expand it if you have more information.
OpenVR
Information
Type Virtual Reality
Subtype Head-mounted display, SDK
Developer Valve
Devices Any
Release Date April 30, 2015
Website https://github.com/ValveSoftware/openvr

OpenVR is a Virtual Reality Software SDK developed by Valve. OpenVR API allows an app to interact with various VR Devices without relying on a specific device's SDK.

Currently it only works with SteamVR's runtime.

Features

Goals and Intentions

  • One of the goals of OpenVR is to create an open platform with no gatekeepers. The SDK is distributed on a licence with no content restriction. There is no certification process for OpenVR apps. These apps are not required to be distributed on Steam or another digital distribution platform.
  • Lower barrier to entry for new hardware. OpenVR allows existing apps to run on new hardware without any modifications.
  • OpenVR apps are future proof. OpenVR runtime updates without any application changes. Apps do not need to be modified to support new hardware or software updates.