Difference between revisions of "Omnideck"

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First shown to the public in 2011 it was featured as the Ultimate Battlefield 3 simulator where it was surrounded by a 360 degree projection screen.  
 
First shown to the public in 2011 it was featured as the Ultimate Battlefield 3 simulator where it was surrounded by a 360 degree projection screen.  
  
In 2014 it was demonstrated at I/ITSEC in Florida, US where it was equipped with a [Oculus Rift] DK2 HMD that was tracked using the [[Optitrack]] motion capture system.  
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In 2014 it was demonstrated at I/ITSEC in Florida, US where it was equipped with a [[Oculus Rift]] DK2 HMD that was tracked using the [[Optitrack]] motion capture system.  
 
{{#ev:youtube|wPffziOrE6Y|350}}
 
{{#ev:youtube|wPffziOrE6Y|350}}
  
 
Now it uses the [[HTC Vive]] as its primary VR System.
 
Now it uses the [[HTC Vive]] as its primary VR System.

Revision as of 16:09, 3 November 2017

Omnideck
Basic Info
Type Input Device
Subtype Feet Tracking, Locomotion
Developer Omnifinity
Manufacturer Omnifinity
Release Date 2011
Website http://www.omnifinity.se/
System
Storage
Display
Image
Optics
Tracking
Audio
Connectivity
Device


The Omnideck is an omnidirectional treadmill Input Device developed by MSE Omnifinity in Sweden. It allows unrestrained and unrestricted motion inside virtual reality environments.

First shown to the public in 2011 it was featured as the Ultimate Battlefield 3 simulator where it was surrounded by a 360 degree projection screen.

In 2014 it was demonstrated at I/ITSEC in Florida, US where it was equipped with a Oculus Rift DK2 HMD that was tracked using the Optitrack motion capture system.

Now it uses the HTC Vive as its primary VR System.