Changes

Motion-to-photon latency

1 byte removed, 06:53, 31 March 2015
no edit summary
'''Motion-to-photon latency''' also known as the '''End-to-end latency''' is the delay or [[latency]] between the movement of the user's head and the change of the display of [[VR]] device 's display reflecting the user's movement. As soon as the user's head moves, the VR scenery should match the movement. The more delay (latency) between these 2 actions, the more unrealistic the VR world seems. To make the VR world realistic, VR systems want really low latency of 7ms to 15ms.
[[Category:Terms]]