Difference between revisions of "Light field capture"

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Light field is the amount of light striking a point, surface or volume from any direction. Light field capture seizes all the light striking a surface or volume.  
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Light field is the amount of light striking a point, surface or volume from any direction. Light field capture seizes all the light striking a surface or volume. In [[VR]] light field capture offers the possibilities of live action [[VR]] environments and live action VR environments in real time.  
  
 
[[OTOY]] was the first company to demonstrate light field capture for [[Virtual Reality]].<ref>https://www.youtube.com/watch?v=pyJUg-ja0cg</ref>
 
[[OTOY]] was the first company to demonstrate light field capture for [[Virtual Reality]].<ref>https://www.youtube.com/watch?v=pyJUg-ja0cg</ref>

Revision as of 23:16, 9 May 2015

Light field is the amount of light striking a point, surface or volume from any direction. Light field capture seizes all the light striking a surface or volume. In VR light field capture offers the possibilities of live action VR environments and live action VR environments in real time.

OTOY was the first company to demonstrate light field capture for Virtual Reality.[1]


References

  1. https://www.youtube.com/watch?v=pyJUg-ja0cg