Difference between revisions of "Input Devices"

From Virtual Reality, Augmented Reality Wiki
Jump to: navigation, search
 
(3 intermediate revisions by one other user not shown)
Line 34: Line 34:
  
 
'''[[Omni]]'''
 
'''[[Omni]]'''
 +
 +
'''[[Omnideck]]'''
  
 
'''[[OpenBCI]]'''
 
'''[[OpenBCI]]'''
Line 40: Line 42:
  
 
'''[[Finch VR]]'''
 
'''[[Finch VR]]'''
 +
 +
'''[[PlayStation Move]]'''
  
 
'''[[PlayStation VR Aim]]'''
 
'''[[PlayStation VR Aim]]'''
Line 62: Line 66:
  
 
'''[[SteamVR Controllers]]'''
 
'''[[SteamVR Controllers]]'''
 +
 +
'''[[VirZoom]]'''
 +
 +
'''[[VRgluv]]'''
 +
 +
'''[[Windows Mixed Reality Motion Controllers]]'''
  
 
'''[[Ximmerse]]'''
 
'''[[Ximmerse]]'''
 
'''[[VirZoom]]'''
 

Latest revision as of 15:47, 3 November 2017

3DRudder

Control VR

Cyberith Virtualizer

Daydream Controller

Finexus

HoloLens Clicker

Intel RealSense

KAT WALK

Kinect

KOR-FX Gaming Vest

Leap Motion VR

Manus VR

Myo

Nimble Sense

Nod

Oculus Touch

Oculus Remote

Omni

Omnideck

OpenBCI

Perception Neuron

Finch VR

PlayStation Move

PlayStation VR Aim

PrimeSense

PrioVR

Project Solis

Project Tango

Razer Hydra

Reactive Grip

Rink

Samsung Gear VR Controller

Sixense STEM

SteamVR Controllers

VirZoom

VRgluv

Windows Mixed Reality Motion Controllers

Ximmerse