Difference between revisions of "Input"
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− | + | [[Input]] is the method of control in [[VR]] or [[AR]]. Input methods can be traditional devices as mouse, keyboard and gamepad or [[Input Devices|new devices]] such as [[positional tracking|motion-tracked]] controllers like [[Touch]] and [[SteamVR Controllers]]. There are even more natural input methods such as tracking your hands, fingers, feet and body directly, without controllers or markers. | |
[[Category:Terms]] | [[Category:Terms]] |
Revision as of 17:46, 26 April 2016
This page is a stub, please expand it if you have more information.
- See also: Input Devices
Input is the method of control in VR or AR. Input methods can be traditional devices as mouse, keyboard and gamepad or new devices such as motion-tracked controllers like Touch and SteamVR Controllers. There are even more natural input methods such as tracking your hands, fingers, feet and body directly, without controllers or markers.