Difference between revisions of "High Fidelity"

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{{stub}}
 
{{stub}}
 
{{App Infobox
 
{{App Infobox
|image=
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|image=[[file:high fidelity1.jpg|350px]]
|Platform=
+
|VR/AR=[[VR]]
|Device=
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|Developer=[[High Fidelity, Inc]]
|Operating System=[[Windows]], [[Mac]], [[Linux]]
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|Publisher=[[High Fidelity, Inc]]
|Type=[[Social]]
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|Director=
|Genre=[[Social]]
+
|Producer=
|Developer=
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|Platform=[[SteamVR]], [[Oculus Rift (Platform)]]
|Publisher=
+
|Device=[[HTC Vive]], [[Oculus Rift]]
|Input Device=
+
|Operating System=[[Windows]]
 +
|Type=[[Software]]
 +
|Genre=[[Early Access]], [[Early Access]], [[VR]], [[Indie]], [[Building]], [[Software]], [[Memes]]
 +
|Input Device=[[Tracked motion controllers]]
 +
|Play Area=[[Seated]], [[Standing]], [[Room-Scale]]
 
|Game Mode=
 
|Game Mode=
 
|Comfort Level=
 
|Comfort Level=
 +
|Language=[[English]]
 
|Version=
 
|Version=
 
|Rating=
 
|Rating=
 +
|Review=Mostly Positive
 
|Downloads=
 
|Downloads=
|Release Date=
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|Release Date= Nov 9, 2016
|Price=Free
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|Price=$N
|App Store=
+
|App Store=[[Steam]]
 
|Website=https://highfidelity.com/
 
|Website=https://highfidelity.com/
 +
|Infobox Updated=11/20/2016
 
}}
 
}}
High Fidelity is a [[social]] [[VR]] [[app]]/platform that allows users to create their own virtual worlds. Founded by [[Philip Rosedale]], the founder of [[Second Life]], in 2013, High Fidelity allows users to quickly and easily launch and customize their virtual environments. Users can furnish their worlds with 3D models from the likes of [[Unity Asset Store]] and devise their own scenarios with Javascript.
+
==Introduction==
 +
[[High Fidelity]] is a [[VR App]]. High Fidelity is a [[Social VR]] [[app]]/platform that allows users to create their own virtual worlds. Founded by [[Philip Rosedale]], the founder of [[Second Life]], in 2013, High Fidelity allows users to quickly and easily launch and customize their virtual environments. Users can furnish their worlds with 3D models from the likes of [[Unity Asset Store]] and devise their own scenarios with Javascript.
  
 
High Fidelity servers as the [[virtual reality]] successor to Second Life and a launch point for the [[metaverse]].  
 
High Fidelity servers as the [[virtual reality]] successor to Second Life and a launch point for the [[metaverse]].  
Line 26: Line 34:
 
As of March 2015, High Fidelity has raised 17.5 million dollars in 4 rounds of venture funding.
 
As of March 2015, High Fidelity has raised 17.5 million dollars in 4 rounds of venture funding.
  
 +
High Fidelity is a constantly updated VR platform developed by High Fidelity Inc. The game is designed around being a free, open source, VR platform to house a myriad of users at anyone time to help create, play, and mess about with one another as they see fit in a virtual reality space that’s designed to introduce you to new friends and have a laugh with the old ones at the same time.
 +
__TOC__
 +
==How Does it Work?==
 +
The way the game works is by providing the player with their own personal space to do with as they please, which is quite literally the truth. With the amount of tools on offer to the player, there’s a lot that can be done in this VR platform. For instance, one of the main drawing points for the platform is that players have the opportunity to effectively make their own mini-games inside of High Fidelity, be they simple ones or complicated. In the platform you could make a VR version of ping-pong, or you could come up with something completely original for anyone to enjoy, all at the low-low price of completely free.
 +
 +
==What Makes it Different?==
 +
One of the main things that keep it different and interesting is the fact that your own personal space can be pretty much whatever you want it to be; whether it’s there to be enjoyed with friends or complete strangers in complete VR. This platform gives the player the opportunity to enter any player’s space – providing they’ve made it public – and mess around with everything that’s around them, be it a punching bag or a bow and arrow mini-game that you can compete with your friends on. It’s the sort of platform you can jump onto for a few hours with a couple of friends and enjoy a myriad of different aspects and areas the bustling community has built over the game’s lifespan.
 +
 +
==The Community==
 +
When it comes to High Fidelity, there’s a lot to be said for the community because it is such a big part of the platform, as its success completely lives and dies on this community. High Fidelity, however totes a very positive community to any and all who enter it and for those of you out there who aren’t the most creative of minds, there is an online marketplace to download a wide-variety of props and games into your own personal space. You don’t actually have to be able to build your own version of Pac-Man in a VR space, not when you can download one someone has perfected in the engine already and has made public for the whole expanse of the game. This community is the biggest aspect of the entire platform and that’s what makes High Fidelity so interesting and unique when in comparison to other VR platforms and games.
 +
 +
==Aesthetics for the Platform==
 +
At times, the game isn’t exactly perfect on the visuals front, but that depends more on the creator than it does the platform itself. Some areas in the game are that of low-res polygons, whereas in others people might have spent hours upon hours perfect every little inch of their personal bowling alley. For the most part, the visual nature of the game is down to the creators and the creators alone, but the majority of the characters/avatars you’ll come across in High Fidelity are relatively cartoonish and silly, which gives them their own sort of charm at the end of the day.
 +
 +
==End Result==
 +
The end result for High Fidelity is that while it isn’t absolutely jam-packed with content, the developers are continuously adding more to it; as are the community themselves. High Fidelity has and will become a slowly expansive VR platform available to anyone that wishes to spend hours upon hours perfect their own personal area or just want a chance to meet new friends and hang out with some old ones.
 +
 +
As time goes by, the game receives more and more polish for some of the bugs and issues that crop up as a result of a continuously updated game and from the way the developers speak, it doesn’t seem like they will ever be done adding more and more to High Fidelity, which makes it a grand VR investment.
 +
 +
==Description==
 +
High Fidelity is an open source, cross-platform virtual reality app that gives you the power to create, explore, and share virtual worlds together.<br />
 +
Build worlds of any size, use any kind of avatar, create complex physical objects, import from standard formats, and share with others through the High Fidelity Marketplace.  High Fidelity is for everyone: VR enthusiasts, teachers, makers, artists, and more. Welcome!
 
==Features==
 
==Features==
*Open Source
+
*[[Partial Controller Support]]
*Ability to browse the web.
 
*The entire metaverse is editable.
 
*Distributed architecture.
 
*"Hyperlink" between different worlds (servers) in the metaverse. The hyperlink could be an object like a phone booth that transports the user to another world.<ref>https://www.youtube.com/watch?v=F6zft3usvd0</ref>
 
  
 
==System Requirements==
 
==System Requirements==
 
+
===Windows===
 +
====Minimum====
 +
*OS: Windows 7 SP1 64 bit
 +
*Processor: i7-4700 quad core equivalent or greater
 +
*Memory: 8 GB RAM
 +
*Graphics: NVIDIA GTX 970 / AMD R9 290
 +
*Storage: 2 GB available space
 
==Setup Instructions==
 
==Setup Instructions==
===Stack Manager===
 
The server
 
  
 
==Images and Videos==
 
==Images and Videos==
  
==References==
+
[[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Oculus Rift Apps]] [[Category:Early Access]] [[Category:Early Access]] [[Category:VR]] [[Category:Indie]] [[Category:Building]] [[Category:Software]] [[Category:Memes]] [[Category:Windows]]
<references/>
 
[[Category:Social VR]] [[Category:VR Apps]] [[Category:Metaverse]]
 

Latest revision as of 10:30, 3 September 2017

Information icon1.png This page is a stub, please expand it if you have more information.
High Fidelity
High fidelity1.jpg
Information
VR/AR VR
Developer High Fidelity, Inc
Publisher High Fidelity, Inc
Platform SteamVR, Oculus Rift (Platform)
Device HTC Vive, Oculus Rift
Operating System Windows
Type Software
Genre Early Access, Early Access, VR, Indie, Building, Software, Memes
Input Device Tracked motion controllers
Play Area Seated, Standing, Room-Scale
Language English
Review Mostly Positive
Release Date Nov 9, 2016
Price $N
App Store Steam
Website https://highfidelity.com/
Infobox Updated 11/20/2016

Introduction

High Fidelity is a VR App. High Fidelity is a Social VR app/platform that allows users to create their own virtual worlds. Founded by Philip Rosedale, the founder of Second Life, in 2013, High Fidelity allows users to quickly and easily launch and customize their virtual environments. Users can furnish their worlds with 3D models from the likes of Unity Asset Store and devise their own scenarios with Javascript.

High Fidelity servers as the virtual reality successor to Second Life and a launch point for the metaverse.

As of March 2015, High Fidelity has raised 17.5 million dollars in 4 rounds of venture funding.

High Fidelity is a constantly updated VR platform developed by High Fidelity Inc. The game is designed around being a free, open source, VR platform to house a myriad of users at anyone time to help create, play, and mess about with one another as they see fit in a virtual reality space that’s designed to introduce you to new friends and have a laugh with the old ones at the same time.

How Does it Work?

The way the game works is by providing the player with their own personal space to do with as they please, which is quite literally the truth. With the amount of tools on offer to the player, there’s a lot that can be done in this VR platform. For instance, one of the main drawing points for the platform is that players have the opportunity to effectively make their own mini-games inside of High Fidelity, be they simple ones or complicated. In the platform you could make a VR version of ping-pong, or you could come up with something completely original for anyone to enjoy, all at the low-low price of completely free.

What Makes it Different?

One of the main things that keep it different and interesting is the fact that your own personal space can be pretty much whatever you want it to be; whether it’s there to be enjoyed with friends or complete strangers in complete VR. This platform gives the player the opportunity to enter any player’s space – providing they’ve made it public – and mess around with everything that’s around them, be it a punching bag or a bow and arrow mini-game that you can compete with your friends on. It’s the sort of platform you can jump onto for a few hours with a couple of friends and enjoy a myriad of different aspects and areas the bustling community has built over the game’s lifespan.

The Community

When it comes to High Fidelity, there’s a lot to be said for the community because it is such a big part of the platform, as its success completely lives and dies on this community. High Fidelity, however totes a very positive community to any and all who enter it and for those of you out there who aren’t the most creative of minds, there is an online marketplace to download a wide-variety of props and games into your own personal space. You don’t actually have to be able to build your own version of Pac-Man in a VR space, not when you can download one someone has perfected in the engine already and has made public for the whole expanse of the game. This community is the biggest aspect of the entire platform and that’s what makes High Fidelity so interesting and unique when in comparison to other VR platforms and games.

Aesthetics for the Platform

At times, the game isn’t exactly perfect on the visuals front, but that depends more on the creator than it does the platform itself. Some areas in the game are that of low-res polygons, whereas in others people might have spent hours upon hours perfect every little inch of their personal bowling alley. For the most part, the visual nature of the game is down to the creators and the creators alone, but the majority of the characters/avatars you’ll come across in High Fidelity are relatively cartoonish and silly, which gives them their own sort of charm at the end of the day.

End Result

The end result for High Fidelity is that while it isn’t absolutely jam-packed with content, the developers are continuously adding more to it; as are the community themselves. High Fidelity has and will become a slowly expansive VR platform available to anyone that wishes to spend hours upon hours perfect their own personal area or just want a chance to meet new friends and hang out with some old ones.

As time goes by, the game receives more and more polish for some of the bugs and issues that crop up as a result of a continuously updated game and from the way the developers speak, it doesn’t seem like they will ever be done adding more and more to High Fidelity, which makes it a grand VR investment.

Description

High Fidelity is an open source, cross-platform virtual reality app that gives you the power to create, explore, and share virtual worlds together.
Build worlds of any size, use any kind of avatar, create complex physical objects, import from standard formats, and share with others through the High Fidelity Marketplace. High Fidelity is for everyone: VR enthusiasts, teachers, makers, artists, and more. Welcome!

Features

System Requirements

Windows

Minimum

  • OS: Windows 7 SP1 64 bit
  • Processor: i7-4700 quad core equivalent or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD R9 290
  • Storage: 2 GB available space

Setup Instructions

Images and Videos