Difference between revisions of "Finch VR"

From Virtual Reality, Augmented Reality Wiki
Jump to: navigation, search
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
{{Device Infobox
 
{{Device Infobox
 
|image={{#ev:youtube|H-KGsjZpQqk|350}}
 
|image={{#ev:youtube|H-KGsjZpQqk|350}}
|VR/AR= AR and VR
+
|VR/AR=[[Virtual Reality]], [[Augmented Reality]]
 
|Type=[[Input Device]]
 
|Type=[[Input Device]]
 
|Subtype=[[Hands/Fingers Tracking]]
 
|Subtype=[[Hands/Fingers Tracking]]
|Platform=
 
|Creator=
 
 
|Developer=Finch VR team
 
|Developer=Finch VR team
|Manufacturer=
 
 
|Operating System=[[Android]], [[Windows]], [[Linux]], [[iOS]], [[Mac]]
 
|Operating System=[[Android]], [[Windows]], [[Linux]], [[iOS]], [[Mac]]
|Versions=
 
|Requires=
 
|Predecessor=
 
|Successor=
 
|CPU=
 
|GPU=
 
|HPU=
 
|Memory=
 
|Storage=
 
|Display=
 
|Resolution=
 
|Pixel Density=
 
|Refresh Rate=
 
|Persistence=
 
|Precision=
 
|Field of View=
 
|Optics=
 
 
|Tracking=IMU sensors
 
|Tracking=IMU sensors
 
|Rotational Tracking=[[accelerometer]], [[gyroscope]],  [[magnetometer]]
 
|Rotational Tracking=[[accelerometer]], [[gyroscope]],  [[magnetometer]]
 
|Positional Tracking=
 
|Positional Tracking=
|Update Rate=
+
|Sensors=IMU
|Tracking Volume=
 
|Latency=
 
|Audio=
 
|Camera=
 
|Sensors=
 
 
|Input=
 
|Input=
 
|Connectivity=Bluetooth
 
|Connectivity=Bluetooth
Line 46: Line 21:
 
}}
 
}}
 
{{stub}}
 
{{stub}}
[[Finch VR]] is the an [[Input Device]] which is compatible with all VR [[HMD]]s.  It supports both PC and mobile based systems. Haptic feedback is also available for Finch VR. The interface and apps are controlled by gestures and touch pad (placed into thumb finger).
+
[[Finch VR]] is the an [[Input Device]] which is compatible with all VR [[HMD]]s.  It supports both PC and mobile based systems. Haptic feedback is also available for Finch VR. The interface and apps are controlled by gestures and touch pad (placed into trigger finger).
The release of Developer Kit 1 is scheduled on Q3 2016. DK1 will contain 3 fingers Finch and [[absolute positioning]] measurement unit.  
+
The release of Developer Kit 1 is scheduled on Q3 2016. DK1 will contain 3 fingers Finch and [[positioning]] measurement unit.  
 
==Main features==
 
==Main features==
 
[[Finch VR]] use hands of users as main tool to operate acuurately with interface and games. You can control everything by simple gestures and touch pad.  
 
[[Finch VR]] use hands of users as main tool to operate acuurately with interface and games. You can control everything by simple gestures and touch pad.  
 
The developers will be able to utilize DK1 with free SDK to create community content.
 
The developers will be able to utilize DK1 with free SDK to create community content.
 
==Hardware==
 
==Hardware==
[[Finch VR]] divided into 2 general parts. [[Absolute positioning]] sensor is fasten to upper arm and visualize it into VR space. Semi-glove part stands for tracking of 3 fingers (thumb, trigger and middle). [[IMU]]s sensors are tethered to small base station on the outside of palm.
+
[[Finch VR]] divided into 2 general parts. [[Positioning]] sensor is fasten to upper arm and visualize it into VR space. Semi-glove part stands for tracking of 3 fingers (thumb, trigger and middle). [[IMU]]s sensors are tethered to small base station on the outside of palm.
 
The movement of remained fingers are predicated by bio-mechanical algorithm. [[Finch VR]] supports connection via Bluetooth.
 
The movement of remained fingers are predicated by bio-mechanical algorithm. [[Finch VR]] supports connection via Bluetooth.
 
The system of actuators in DK1 creates basic [[haptic feedback]].  
 
The system of actuators in DK1 creates basic [[haptic feedback]].  
Line 59: Line 34:
 
[[Finch VR]] has free SDK solution for developers.
 
[[Finch VR]] has free SDK solution for developers.
 
==Developers==
 
==Developers==
 +
The developers of [[Finch VR]] are on the final stage of SDK for  Unity, API C++ and C#. The the team is planning to release SDK for Unreal Engine, API Java/Android and API Object-c.
 
==References==
 
==References==
 
1. http://finch-vr.com/faq/
 
1. http://finch-vr.com/faq/
 
<references/>
 
<references/>
 
[[Category:Devices]] [[Category:Input Devices]]
 
[[Category:Devices]] [[Category:Input Devices]]

Latest revision as of 08:42, 10 March 2017

Finch VR
Basic Info
VR/AR Virtual Reality, Augmented Reality
Type Input Device
Subtype Hands/Fingers Tracking
Developer Finch VR team
Release Date Q3 2016
Website https://finch-vr.com
System
Operating System Android, Windows, Linux, iOS, Mac
Storage
Display
Image
Optics
Tracking
Tracking IMU sensors
Rotational Tracking accelerometer, gyroscope, magnetometer
Audio
Connectivity
Connectivity Bluetooth
Power Battery (250 mAh)
Device
Weight 70 grams
Sensors IMU
Information icon1.png This page is a stub, please expand it if you have more information.
Finch VR is the an Input Device which is compatible with all VR HMDs. It supports both PC and mobile based systems. Haptic feedback is also available for Finch VR. The interface and apps are controlled by gestures and touch pad (placed into trigger finger).

The release of Developer Kit 1 is scheduled on Q3 2016. DK1 will contain 3 fingers Finch and positioning measurement unit.

Main features

Finch VR use hands of users as main tool to operate acuurately with interface and games. You can control everything by simple gestures and touch pad. The developers will be able to utilize DK1 with free SDK to create community content.

Hardware

Finch VR divided into 2 general parts. Positioning sensor is fasten to upper arm and visualize it into VR space. Semi-glove part stands for tracking of 3 fingers (thumb, trigger and middle). IMUs sensors are tethered to small base station on the outside of palm. The movement of remained fingers are predicated by bio-mechanical algorithm. Finch VR supports connection via Bluetooth. The system of actuators in DK1 creates basic haptic feedback. The capacity of battery is 250 mAh (up to 10 hours of working).

Software

Finch VR has free SDK solution for developers.

Developers

The developers of Finch VR are on the final stage of SDK for Unity, API C++ and C#. The the team is planning to release SDK for Unreal Engine, API Java/Android and API Object-c.

References

1. http://finch-vr.com/faq/