Difference between revisions of "Daydream View"

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|Type=[[Head-mounted display]]
 
|Type=[[Head-mounted display]]
 
|Subtype=[[Slide-on HMD]]
 
|Subtype=[[Slide-on HMD]]
|Platform=[[Oculus Rift (Platform)]]
+
|Platform=[[Daydream]]
 
|Creator=
 
|Creator=
|Developer=[[Samsung]], [[Oculus VR]]
+
|Developer=[[Google]]
|Manufacturer=Samsung
+
|Manufacturer=
 
|Operating System=[[Android]]
 
|Operating System=[[Android]]
 
|Versions=
 
|Versions=
|Requires=All Samsung Smartphones 2015 and newer
+
|Requires=Daydream Ready Phones
|Predecessor=[[Samsung Gear VR Innovator Edition]]
+
|Predecessor=[[Google Cardbord]]
|Successor=[[Samsung Gear VR 2]]
+
|Successor=
|Display=5.7 / 5.1 inch Super AMOLED (RGBG PenTile)
+
|Display=5 / 5.5 inch AMOLED (Pixel / Pixel XL)
|Resolution=2560 x 1440, 1280 x 1440 per eye
+
|Resolution=1920 x 1080 / 2560 x 1440 (Pixel / Pixel XL)
|Pixel Density=518 PPI - 577 PPI
+
|Pixel Density=
|Refresh Rate=60 Hz Low-persistence
+
|Refresh Rate=60 Hz
|Field of View=96° (nominal)
+
|Persistence=5.1ms (Pixel), 3.1ms (Moto Z), 3.3ms (Huawei Mate 9 Pro)
 +
|Field of View=90° (nominal)
 
|Tracking=3DOF
 
|Tracking=3DOF
 
|Rotational Tracking=[[Accelerator]], [[Gyrometer]], [[Proximity]]
 
|Rotational Tracking=[[Accelerator]], [[Gyrometer]], [[Proximity]]
 
|Positional Tracking=None
 
|Positional Tracking=None
 
|Update Rate=Rotational: 1000 Hz, high accuracy
 
|Update Rate=Rotational: 1000 Hz, high accuracy
|Latency=Motion to Photon: Less than 20 ms
+
|Latency=Motion to Photon: <6 ms (Pixel), <6ms (Mate 9 Pro), <10ms (MotoZ)
|Audio=3D Spatial Sound
+
|Audio=None?
|Camera=High Frame Rate Preview (60fps)
+
|Camera=??
|Input=Touchpad, Back Button, Volume Key, Focus adjustment wheel
+
|Input=[[Daydream Controller]]
|Connectivity=microUSB to the smartphone
+
|Connectivity=
|Weight=318g
+
|Weight=???
|Size=201.9 x 116.4 x 92.6 mm
+
|Size=202 x 116 x 93mm
|Release Date=November 20, 2015
+
|Release Date=November 10, 2016
 
|Price=$79
 
|Price=$79
|Website=[http://www.samsung.com/global/galaxy/wearables/gear-vr/ Samsung Gear VR Website]
+
|Website=[https://vr.google.com/daydream/headset/ Daydream View Website]
 
}}
 
}}
[[Daydream]] is a [[Virtual Reality]] [[head-mounted display]] developed by [[Google]] for [[Google VR]]. To use Daydream View, users need to mount a [[#Daydream Ready Phones|Daydream ready Smartphone]] inside it. The smartphone serves not only as Gear VR's screen but also as its computer. Unlike other mobile [[HMDs]], Gear VR does not solely rely on the smartphone's [[IMUs]] for tracking. It has additional IMUs and Oculus' [[rotational tracking]] technology built within, allowing for fast and accurate tracking of the user's head movements. While impressive, the current Gear VR does not possess [[positional tracking]].  
+
==Introduction==
 +
[[Daydream]] is a [[Virtual Reality]] [[head-mounted display]] developed by [[Google]] for [[Daydream|Daydream Platform]]. To use Daydream View, users need to mount a [[#Daydream Ready Phones|Daydream ready Smartphone]] inside it. The smartphone serves not only as View's screen but also as its processor and tracking device. For [[input]], Daydream View has a [[Daydream Controller|small, remote-like controller]] with [[rotational tracking]] (3[[DOF]]) built-in. Neither the HMD nor the controller possess [[positional tracking]].
  
Announced during [[Google I/O 2016]], Samsung Gear VR was released in November 20, 2015 for $79. Users who pre-order Galaxy S7 and S7 edge will receive the HMD for free.
+
Announced on October 4, 2016, Daydream View was released in November 10, 2016 for $79. Users who pre-order Pixel or Pixel XL will receive the HMD for free.
 +
__TOC__
 +
==Daydream Ready Phones==
 +
===Google===
 +
*[[Pixel]] - Released on October 20, 2016 for $649
 +
 
 +
*[[Pixel XL]] - Released on October 20, 2016 for $769
 +
 
 +
*[[Pixel 2]]
 +
 
 +
*[[Pixel 2 XL]]
 +
 
 +
===Motorola===
 +
*[[Moto Z]] - Released on June, 2016 for $400
 +
 
 +
*[[Moto Z Force]]
 +
 
 +
*[[Moto Z2]]
 +
 
 +
===Huawei===
 +
*[[Mate 9 Pro]]
 +
 
 +
*[[Porsche Design Mate 9]]
 +
 
 +
===ZTE===
 +
*[[Axon 7]]
 +
 
 +
===Samsung===
 +
*[[Galaxy S8]]
 +
 
 +
*[[Galaxy S8+]]
 +
 
 +
*[[Galaxy Note 8]]
  
==Daydream Ready Phones==
+
===LG===
*[[Google Pixel]]
+
*[[V30]]
  
*[[Google Pixel XL]]
+
===Asus===
 +
*[[ZenFone AR]]
  
 
==Hardware==
 
==Hardware==
The device works with Daydream Ready phones, connects and uses NFC to detect your phone is present wirelessly (no connectors) and uses auto alignment to allow quick and seamless entry and exit from VR – informed by capacitive pads on the View headset, where they touch the screen, tells the phone how to orient the image.
+
===Design of HMD===
 +
Daydream View consists of a plastic body wrapped in soft and cushy fabric. The HMD fits over most eyeglasses and the outer fabric is removable and washable. The overall feel of the HMD is simple and light without being cheap. It comes in 3 colors: slate, snow and crimson.
 +
 
 +
Unlike [[Gear VR]], which has [[IMUs]], fans and microUSB port, Daydream View has only [[lenses]] and a [[NFC]] tag concealed within the front cover. The HMD does not need to be connected to the phone, the NFC tag detects the phone when it is in place. View not only relies on the phone for processing but also for [[tracking]] (3[[DOF]]).
 +
 
 +
The front cover of the HMD is mostly open. It relies on a spring-loaded hinge below, an elastic hook above and few high-friction pads to keep the phone in place. This method allows the HMD to be compatible with phones of various sizes and thicknesses. Additionally, there are 2 black capacity pads that touch the phone's screen. The HMD detects when the phone is in place and these pads adjust the screen to the correct position.
 +
 
 +
Unlike many other HMD, Daydream View does not have a top strap. It has 1 strap that goes horizontally across your head. It does not use velcro, instead the HMD uses plastic loops to adjust, tighten and loosen the straps.
 +
 
 +
===Problems===
 +
[[Light leak]] and [[lens glare]] are two of the problems with the Daydream View. Because the HMD is designed to accommodate phones of various sizes, light from external environment can enter the HMD from the side of lenses. In scenes of high contrast such as white objects on a black background, you'll see thin layer of light around the edges of your view.  
 +
 
 +
'''With Pixel'''
  
The padded faceplate interface itself is detachable, and is said to be breathable and hand-washable, possibly making way for the possibility of multiple inserts.
+
[[Screen door effect]] is less noticeable on View than on [[Rift]] or [[Vive]]. Black smear, dark areas of the screen that smear across light areas during head movement, occurs due to OLED’s inability to change true black pixel colors very rapidly.
 +
 
 +
===The Controller===
 +
[[Daydream Controller]] is a small, remote-like [[device]] with [[rotational tracking]] (3[[DOF]]). It allows the user to intuitively point at objects in VR with a mouse cursor. In addition to 3DOF tracking, the controller has a trackpad and 2 round buttons on top and 2 volume buttons on the sides. The controller is wireless and is recharged through a USB-C cable.
  
Fits over glasses nicely.
 
 
==Specifications==
 
==Specifications==
 
===Head-Mounted Display===
 
===Head-Mounted Display===
 +
{| class="wikitable sortable"
 +
|-
 +
!Part
 +
!Spec
 +
|-
 +
|Field of View||90° (nominal), varies by phone
 +
|-
 +
|Dimensions|| 202 x 116 x 93mm
 +
|-
 +
|Weight||??g
 +
|-
 +
|Sensors||[[Accelerator]], [[Gyrometer]], [[Proximity]]
 +
|-
 +
|Tracking||3 degrees of freedom (rotational)
 +
|-
 +
|Update Rate|| Rotational Tracking: 1000 Hz, high accuracy
 +
|-
 +
|Latency|| Motion to Photon: <6 ms (Pixel), <6ms (Mate 9 Pro), <10ms (MotoZ)
 +
|-
 +
|Input|| [[Daydream Controller]]
 +
|-
 +
|Audio|| None?
 +
|}
  
 
===Smartphones===
 
===Smartphones===
 +
====Google Pixel / Pixel XL====
 +
{| class="wikitable sortable" style="text-align: center"
 +
|-
 +
!Part
 +
!Spec
 +
|-
 +
|Display size || 5 / 5.5 inch AMOLED
 +
|-
 +
|[[Resolution]] || 1920 x 1080 / 2560×1440
 +
|-
 +
|[[Pixel density]] ||
 +
|-
 +
|Refresh rate || 60 Hz Low-persistence
 +
|-
 +
|RAM || 4GB
 +
|-
 +
|Storage || 32 or 128 GB
 +
|-
 +
|Battery || 2770 mAh / 3450 mAh<br>Non-removable
 +
|-
 +
|Weight || 143g / 168g
 +
|-
 +
|OS || Android 7.1 and up
 +
|-
 +
|}
 +
 +
====Requirements====
 +
*MUST have at least 2 physical cores.
 +
*MUST support sustained performance mode.
 +
*MUST support Vulkan Hardware Level 0 and SHOULD support Vulkan Hardware Level 1.
 +
*MUST support H.264 decoding at least 3840 x 2160 @ 30fps-40Mbps.
 +
*MUST support HEVC and VP9, MUST be capable to decode at least 1920 x 1080 @ 30 fps-10Mbps and SHOULD be capable to decode 3840 x 2160 @ 30fps-20Mbps (equivalent to 4 instances of 1920 x 1080 @ 30fps-5Mbps).
 +
*STRONGLY RECOMMENDED to support android.hardware.sensor.hifi_sensors feature and MUST meet the gyroscope, accelerometer, and magnetometer related requirements for android.hardware.hifi_sensors
 +
*MUST have an embedded screen, and its resolution MUST be at least be Full HD (1080p) and STRONGLY RECOMMENDED to be Quad HD (1440p) or higher
 +
*MUST measure between 4.7″ and 6″ diagonal
 +
*MUST update at least 60 Hz while in VR Mode
 +
*The display latency on Gray-to-Gray, White-to-Black, and Black-to-White switching time MUST be ≤ 3 ms
 +
*The display MUST support a low-persistence mode with ≤5 ms persistence
 +
*Device implementations MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension.<ref>http://source.android.com/compatibility/android-cdd.html#7_9_virtual_reality</ref>
  
 
==Setup Tutorial==
 
==Setup Tutorial==
 +
Setting up the HMD is very easy.
 +
#Open the HMD's front cover and remove the included [[Daydream Controller|controller]].
 +
#Turn your phone on and put it inside the front cover.
 +
#Close the cover and place the HMD on your head.
 +
#Adjust the HMD until the images are clear.
 +
#Adjust the straps.
 +
#Calibrate the controller.
  
 
==Apps==
 
==Apps==
 +
===Daydream Home===
 +
[[Daydream Home]]
 +
 +
===Other Apps===
 
*[[Gunjack 2]]
 
*[[Gunjack 2]]
 
*[[Netflix]]
 
*[[Netflix]]
Line 65: Line 187:
 
*[[Google Photos]]
 
*[[Google Photos]]
 
*[[Google Street View]]
 
*[[Google Street View]]
*[[YouTube]]
+
*[[YouTube VR]]
 +
*[[Fotonica]]
 +
*[[Land’s End]]
 +
*[[Minecraft: Pocket Edition]]
 +
*[[Lara Croft Go]]
 +
*[[Talking and Nobody Explodes]]
 +
*[[Smash Hit]]
 +
*[[The Room]]
 +
*[[Google Arts and Culture]]
 +
*[[Wonderglade]]
 +
*[[Mekorama]]
 +
*[[Star Chart VR]]
 +
*[[Hunter's Gate]]
 +
*[[Wall Street Journal]]
  
==Developer==
+
==Images==
 +
[[File:daydream view1.jpg|300px]] [[File:daydream view2.jpg|300px]] [[File:daydream view3.png|300px]]
  
 
==History==
 
==History==
 +
'''November 10, 2016''' - Daydream View is released.
 +
 +
'''October 4, 2016''' - Daydream View is announced.
 +
 +
'''May 18, 2016''' - [[Daydream]] Platform is announced at [[Google I/O 2016]].
  
 
==References==
 
==References==

Latest revision as of 11:31, 15 December 2017

Information icon1.png This page is a stub, please expand it if you have more information.
Daydream View
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Slide-on HMD
Platform Daydream
Developer Google
Release Date November 10, 2016
Price $79
Website Daydream View Website
Requires Daydream Ready Phones
Predecessor Google Cardbord
System
Operating System Android
Storage
Display
Display 5 / 5.5 inch AMOLED (Pixel / Pixel XL)
Resolution 1920 x 1080 / 2560 x 1440 (Pixel / Pixel XL)
Refresh Rate 60 Hz
Persistence 5.1ms (Pixel), 3.1ms (Moto Z), 3.3ms (Huawei Mate 9 Pro)
Image
Field of View 90° (nominal)
Optics
Tracking
Tracking 3DOF
Rotational Tracking Accelerator, Gyrometer, Proximity
Positional Tracking None
Update Rate Rotational: 1000 Hz, high accuracy
Latency Motion to Photon: <6 ms (Pixel), <6ms (Mate 9 Pro), <10ms (MotoZ)
Audio
Audio None?
Camera  ??
Connectivity
Device
Weight  ???
Input Daydream Controller
Size 202 x 116 x 93mm
  • "<10ms (MotoZ)" cannot be used as a page name in this wiki.
  • "<6ms (Mate 9 Pro)" cannot be used as a page name in this wiki.
  • "Motion to Photon: <6 ms (Pixel)" cannot be used as a page name in this wiki.

Introduction

Daydream is a Virtual Reality head-mounted display developed by Google for Daydream Platform. To use Daydream View, users need to mount a Daydream ready Smartphone inside it. The smartphone serves not only as View's screen but also as its processor and tracking device. For input, Daydream View has a small, remote-like controller with rotational tracking (3DOF) built-in. Neither the HMD nor the controller possess positional tracking.

Announced on October 4, 2016, Daydream View was released in November 10, 2016 for $79. Users who pre-order Pixel or Pixel XL will receive the HMD for free.

Daydream Ready Phones

Google

  • Pixel - Released on October 20, 2016 for $649
  • Pixel XL - Released on October 20, 2016 for $769

Motorola

  • Moto Z - Released on June, 2016 for $400

Huawei

ZTE

Samsung

LG

Asus

Hardware

Design of HMD

Daydream View consists of a plastic body wrapped in soft and cushy fabric. The HMD fits over most eyeglasses and the outer fabric is removable and washable. The overall feel of the HMD is simple and light without being cheap. It comes in 3 colors: slate, snow and crimson.

Unlike Gear VR, which has IMUs, fans and microUSB port, Daydream View has only lenses and a NFC tag concealed within the front cover. The HMD does not need to be connected to the phone, the NFC tag detects the phone when it is in place. View not only relies on the phone for processing but also for tracking (3DOF).

The front cover of the HMD is mostly open. It relies on a spring-loaded hinge below, an elastic hook above and few high-friction pads to keep the phone in place. This method allows the HMD to be compatible with phones of various sizes and thicknesses. Additionally, there are 2 black capacity pads that touch the phone's screen. The HMD detects when the phone is in place and these pads adjust the screen to the correct position.

Unlike many other HMD, Daydream View does not have a top strap. It has 1 strap that goes horizontally across your head. It does not use velcro, instead the HMD uses plastic loops to adjust, tighten and loosen the straps.

Problems

Light leak and lens glare are two of the problems with the Daydream View. Because the HMD is designed to accommodate phones of various sizes, light from external environment can enter the HMD from the side of lenses. In scenes of high contrast such as white objects on a black background, you'll see thin layer of light around the edges of your view.

With Pixel

Screen door effect is less noticeable on View than on Rift or Vive. Black smear, dark areas of the screen that smear across light areas during head movement, occurs due to OLED’s inability to change true black pixel colors very rapidly.

The Controller

Daydream Controller is a small, remote-like device with rotational tracking (3DOF). It allows the user to intuitively point at objects in VR with a mouse cursor. In addition to 3DOF tracking, the controller has a trackpad and 2 round buttons on top and 2 volume buttons on the sides. The controller is wireless and is recharged through a USB-C cable.

Specifications

Head-Mounted Display

Part Spec
Field of View 90° (nominal), varies by phone
Dimensions 202 x 116 x 93mm
Weight ??g
Sensors Accelerator, Gyrometer, Proximity
Tracking 3 degrees of freedom (rotational)
Update Rate Rotational Tracking: 1000 Hz, high accuracy
Latency Motion to Photon: <6 ms (Pixel), <6ms (Mate 9 Pro), <10ms (MotoZ)
Input Daydream Controller
Audio None?

Smartphones

Google Pixel / Pixel XL

Part Spec
Display size 5 / 5.5 inch AMOLED
Resolution 1920 x 1080 / 2560×1440
Pixel density
Refresh rate 60 Hz Low-persistence
RAM 4GB
Storage 32 or 128 GB
Battery 2770 mAh / 3450 mAh
Non-removable
Weight 143g / 168g
OS Android 7.1 and up

Requirements

  • MUST have at least 2 physical cores.
  • MUST support sustained performance mode.
  • MUST support Vulkan Hardware Level 0 and SHOULD support Vulkan Hardware Level 1.
  • MUST support H.264 decoding at least 3840 x 2160 @ 30fps-40Mbps.
  • MUST support HEVC and VP9, MUST be capable to decode at least 1920 x 1080 @ 30 fps-10Mbps and SHOULD be capable to decode 3840 x 2160 @ 30fps-20Mbps (equivalent to 4 instances of 1920 x 1080 @ 30fps-5Mbps).
  • STRONGLY RECOMMENDED to support android.hardware.sensor.hifi_sensors feature and MUST meet the gyroscope, accelerometer, and magnetometer related requirements for android.hardware.hifi_sensors
  • MUST have an embedded screen, and its resolution MUST be at least be Full HD (1080p) and STRONGLY RECOMMENDED to be Quad HD (1440p) or higher
  • MUST measure between 4.7″ and 6″ diagonal
  • MUST update at least 60 Hz while in VR Mode
  • The display latency on Gray-to-Gray, White-to-Black, and Black-to-White switching time MUST be ≤ 3 ms
  • The display MUST support a low-persistence mode with ≤5 ms persistence
  • Device implementations MUST support Bluetooth 4.2 and Bluetooth LE Data Length Extension.[1]

Setup Tutorial

Setting up the HMD is very easy.

  1. Open the HMD's front cover and remove the included controller.
  2. Turn your phone on and put it inside the front cover.
  3. Close the cover and place the HMD on your head.
  4. Adjust the HMD until the images are clear.
  5. Adjust the straps.
  6. Calibrate the controller.

Apps

Daydream Home

Daydream Home

Other Apps

Images

Daydream view1.jpg Daydream view2.jpg Daydream view3.png

History

November 10, 2016 - Daydream View is released.

October 4, 2016 - Daydream View is announced.

May 18, 2016 - Daydream Platform is announced at Google I/O 2016.

References

  1. http://source.android.com/compatibility/android-cdd.html#7_9_virtual_reality