Difference between revisions of "Comparison of tracking systems"

From Virtual Reality, Augmented Reality Wiki
Jump to: navigation, search
Line 1: Line 1:
There are several consumer-level [[tracking systems]] currently available. Originally, these were used for interaction with regular non-VR video games, but more recent tracking systems have been used for [[VR Platforms|VR systems]].
+
There are several consumer-level [[tracking|tracking systems]] currently available. Originally, these were used for interaction with regular non-VR video games, but more recent tracking systems have been used for [[VR Platforms|VR systems]].
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 20:37, 24 July 2017

There are several consumer-level tracking systems currently available. Originally, these were used for interaction with regular non-VR video games, but more recent tracking systems have been used for VR systems.

Brand & Model Inside-out Outside-in Marker-based Marker
light
frequency
IMU Spacial
resolution
(mm)
Latency
(ms)
Facebook/Oculus Rift No Yes Yes Infrared Yes  ?  ?
HTC Vive Yes No Yes Infrared Yes 0.3 15
Microsoft HoloLens Yes No No Infrared Yes  ?  ?
Nintendo Wii Remote Yes No Yes Infrared Yes  ?  ?
Sony PSVR No Yes Yes Red/Green/Blue Yes  ? 18