Virtual Reality, Augmented Reality Wiki
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List of results
- 3D Audio: Designing Sounds for VR +
- Being There: Designing Standing VR Experiences with Tracked Controllers +
- Building 'Toybox' for Oculus Touch +
- Building Social VR Apps and Experiences +
- Building for the Rift with the Oculus PC SDK +
- Conversation with John Carmack +
- Designing Amazing Games for Gear VR in Unity +
- From Paper Cutouts to Virtual Cards: Making the Tabletop Interface for Lost Cities +
- Game Design Un-Rules: Examining Design Failures in 'Time Machine' VR +
- Hearing With Our Eyes: Interactive Music for VR +
- Introduction to VR Filmmaking from Oculus Story Studio +
- Lessons from Hollywood: Making Movies in VR +
- Live Coding Session with John Carmack +
- Making Great VR: Lessons Learned from 'I Expect You To Die' +
- Maximizing Performance for Mobile +
- Navigating New Worlds: Designing UI & UX in VR +
- New Techniques for Streaming VR Video +
- Oculus Connect 2 Keynote +
- Oculus Connect 2 Opening Keynote +
- Perception in Low Light VR Environments +
- Post-Mortem: Building the First Crescent Bay Experiences +
- Shipping Hardware: The Evolution of the Rift +
- Stories and Learnings from the Forefront of Virtual Shared Presence +
- The Early Days of VR Game Design: Lessons Learned +
- Virtual Reality is a Medium: Creating Art with Oculus Touch +