Changes

PlayStation VR

36 bytes added, 01:44, 23 December 2015
no edit summary
PlayStation VR' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD OLED display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow PSVR to accurately detect your line of sight.
PlayStation VR connects to a PlayStation 4 for information processing and streaming. A small, black box called '''External processing unit''' (EPU) is required to be connected to the PS4 to handle 3D needed required by PSVR. The box can be attached to a monitor to display PSVR's user's view in an altered form.
PlayStation VR integrates with various other products in the PlayStation universe such as PlayStation Camera, PS Move and PS4 Controller. PSVR integrates with the PlayStation Camera to accurately track the user's head movements and positions. With help of the 9 [[LED]]s on the HMD, the PS Camera tracks the user up to 1000 times per second. The camera allows more precise tracking when combined with in-helmet sensors.
===Specifications===
'''HMD''':
*Note that these are prototype specs released on 3/18/2014 in GDC 2014.<ref>http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2014/sony-computer-entertainment-announces-project-morp.shtml</ref>
<nowiki>*</nowiki>These items are sold separately, they are not part of PSVR.
'''EPU''':
*Size:
==Setup Tutorial==
2,725
edits