New Techniques for Streaming VR Video

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Revision as of 20:22, 7 September 2015 by Shadowdawn (talk | contribs) (Created page with "{{Talk Infobox |image= |Event=Oculus Connect 2 |Type=VR Engineering |Speaker=David Pio |Location=Loews Hollywood Hotel, Hollywood, CA, U.S. |Date=September 9, 2015...")

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New Techniques for Streaming VR Video
Information
Event Oculus Connect 2
Type VR Engineering
Speaker David Pio
Location Loews Hollywood Hotel, Hollywood, CA, U.S.
Date September 9, 2015
Time 1:00PM PST
Duration 60 minutes
New Techniques for Streaming VR Video is a VR Engineering talk by David Pio (Facebook) during the Oculus Connect 2 on September 9, 2015.

Description

More content creators are filming immersive 360-degree VR video content than ever before. However, VR video today requires high resolutions and high bitrates that stress the limits of video decoders and modern CPUs. These requirements make it challenging to stream high-quality VR video over typical wifi. We’ll reveal new techniques and transformations you can use to reduce the resources required to stream and decode high-quality VR video for playback on Rift and Gear VR.

Transcript

Additional Information