Changes

Oculus Rift

169 bytes removed, 16:18, 28 April 2016
Hardware
The Head tracking in the Rift is fast and accurate. The tracking system employed by Oculus Rift is called [[Constellation]]. It is an improved version from [[DK2]] and [[Crescent Bay]]. While [[rotational tracking]] is achieved with [[IMUs]], [[positional tracking]] is accomplish with an [[external camera sensor]] ([[outside-in tracking]]). Tiny LED markers are placed on the HMD, the camera sensor is able to recognize these markers and track the position of the HMD. The markers on the back straps of the HMD allows the back of your head to be tracked, creating a 360 degrees of tracking. Rift's tracking is designed for both [[Seated VR|seated]] and [[standing VR]] experiences.
'''External camera sensor''': The [[External external camera sensor]] is not only able to track the headset but also [[Oculus Touch]]. [[Brandon Iribe]] has mentioned that other hardware manufactures can cover their own devices with the LED markers so they can be tracked too.
'''Voice and Audio''':