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Resources Directory

1,396 bytes added, 06:47, 3 January 2017
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** [[A handful of useful C# tutorials]] at SourceCodester
** [[Discussion forum for learning C#]] at Dream.In.Code
 
==3D Models and Art Assets==
'''3D Models'''
* [[TurboSquid]] 3D modelling community
* [[Sketchfab]] 3D modelling community
* [[Blender]], a free and open source 3D modelling program
* [[OpenGameArt]] has a trove of mixed-quality 3D models free for use.
* [[NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.
'''Texture Mapping'''
* [[Normal Map Technical Details]] at the Polycount Wiki
* [[Texture Maps Explained: Physically-Based Rendering Workflow]]
 
==Audio==
* [[Oculus's Introduction to VR Audio]]
* [[Audacity]] a free, simple-yet-powerful audio editor
* For stock audio, check out [[The Free Sound Project]], the [[#GameAudioGDC Bundle]], and the [[Oculus Audio Pack]]
 
==Mobile Development==
* [[Nvidia AndroidWorks]] provides all the SDKs needed to port a Unity or UE4 application to Android
* [[Android Studio]] is Android's all-in-one-suite for developing Android applications, and is useful for debugging and many development tasks. It also fulfills required SDKs.
* [[Google VR SDK for Unity]] (works for both Cardboard and Daydream)
* [[Google Cardboard Developer Overview]], and the official [[Cardboard developer community on Google+]]
* [[Google Daydream Developer Overview]]
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