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Pixel switching time

4 bytes added, 22:54, 27 April 2016
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[[Pixel switching time ]] is the time takes to update all the pixels on the display. In [[VR]] and [[AR]], pixel switching time affects [[latency]] of the [[device]]. Reducing pixel switch time can reduce latency.
Pixel switching time can be improved by using superior display technology. When [[Virtual Reality#Devices|VR devices]] such as [[Oculus Rift (Platform)]] switched from LCD to OLED, pixel switch time was significantly reduced.