Changes

Pixel switching time

11 bytes added, 19:11, 27 April 2016
m
Text replacement - "Oculus Rift" to "Oculus Rift (Platform)"
Pixel switching time is the time takes to update all the pixels on the display. In [[VR]] and [[AR]], pixel switching time affects [[latency]] of the [[device]]. Reducing pixel switch time can reduce latency.
Pixel switching time can be improved by using superior display technology. When [[Virtual Reality#Devices|VR devices]] such as [[Oculus Rift(Platform)]] switched from LCD to OLED, pixel switch time was significantly reduced.
[[Category:Terms]]