Difference between revisions of "PlayStation VR"

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Project Morpheus is a [[Virtual Reality]] headset developed by [[Sony]]. Initially unveiled in GDC 2014, Project Morpheus is designed to be compatible with PlayStation 4 and PlayStation Vita. Project Morpheus features include a stylish and sleek visor with high field of view display, 6 degrees of freedom head tracker and a stereoscopic 3D audio output.  
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Project Morpheus is a [[Virtual Reality]] headset developed by [[Sony]]. Initially unveiled in GDC 2014, Project Morpheus is designed to be compatible with PlayStation 4 and PlayStation Vita. Project Morpheus features include a stylish and sleek visor with wide field of view display, 6 degrees of freedom head tracker and a stereoscopic 3D audio output.  
  
 
==Hardware==
 
==Hardware==

Revision as of 14:16, 14 February 2015

PlayStation VR
Project morpheus1.jpg
Basic Info
Type Virtual Reality Headset
Platform PlayStation 4, PlayStation Vita
Developer Sony
Manufacturer Sony
System
Storage
Display
Display 5" LCD
Resolution 1920 x 1080, 960 x 1080 per eye
Image
Field of View 90°
Optics
Tracking
Tracking Six degrees of freedom
Rotational Tracking Accelerometer, Gyroscope
Positional Tracking PlayStation Camera
Audio
Connectivity
Device
"Virtual Reality]] Headset" cannot be used as a page name in this wiki.

Project Morpheus is a Virtual Reality headset developed by Sony. Initially unveiled in GDC 2014, Project Morpheus is designed to be compatible with PlayStation 4 and PlayStation Vita. Project Morpheus features include a stylish and sleek visor with wide field of view display, 6 degrees of freedom head tracker and a stereoscopic 3D audio output.

Hardware

Project Morpheus' curved, stylish black visor is worn over your eyes. The black visor features a 1080p HD LCD display with 960 x 1080 resolution for each eye. It's edges consist of LED lights that emit a glowing blue light when the device is in use. A white, headband-like apparatus extrudes from top of the visor. The headband-like apparatus is worn over your head to securely and comfortably attach the visor over your eyes. Additional black strap is worn around your head to further adhere the visor to your face. Because of the sensor placed at the back of your head, you can make 180 degree turns and allow Morpheus to accurate detect your line of sight.

Project Morpheus connects to a PlayStation 4 for information processing and streaming. A small, black box is required to be connected to the PS4 to handle 3D rendering required by Morpheus. The box can be attached to a monitor to display Morpheus' user's view in an altered form.

Project Morpheus integrates with various other products in the PlayStation universe such as PlayStation Camera, PS Move and PS4 Controller. Morpheus integrates with the PlayStation Camera to accurately track the user's head movements and orientations. When used with PS Camera, the camera tracks the user up to 1000 times per second.

Project Morpheus uses the 3D audio technology developed by Sony. Users will not only experience sound from left, right, front and back but also hear sound from above and below.

Specifications

  • Note that these are prototype specs released on 3/18/2014 in GDC 2014.[1]
Part Spec
Component Processor unit, head-mounted unit
Display Method LCD
Panel Size 5 inches
Panel Resolution 1920xRGBx1080 (960xRGBx1080 per eye)
Field of View 90 degrees
Sensors Accelerometer, Gyroscope
Connection interface HDMI + USB
Function 3D audio, Social Screen

Apps

Various games for PlayStation 4 will be compatible with Morpheus.

Sony has showcased Morpheus demos for games such as Eve Valkyrie, The Deep, Thief, War Thunder, Project CARS, Surgeon Simulator and others.

Developers

Morpheus SDK is under development.

History

References

  1. http://www.sony.com/SCA/company-news/press-releases/sony-computer-entertainment-america-inc/2014/sony-computer-entertainment-announces-project-morp.shtml