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<div id="mf-start" class="superheader"><center> {{Header1|[[Main_Page|<p class="white">Welcome to XinReality, Virtual and Augmented Reality Wiki</p>]]}}</center>XinReality is a VR and AR Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to virtual reality and augmented reality. We are a community wiki written and maintained by fans and enthusiasts of the new reality. To edit, please take a second to [[Special:Login|login]] or [http://xinreality.com/index.php?title=Special:UserLogin&returnto=Main+Page&type=signup register].</div>
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<div id="mf-start" class="superheader"><center> {{Header1|[[Main_Page|<p class="white">Welcome to XinReality: Virtual Reality and Augmented Reality Wiki</p>]]}}</center>XinReality is a [[VR]], [[AR]], [[XR]] Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to [[virtual reality]] and [[augmented reality]]. We are a community wiki written and maintained by fans and enthusiasts. To edit existing pages or create new pages, please [[Special:Login|login]] or [[Special:CreateAccount|register]].</div>
  
 
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:'''Virtual Reality''' or '''VR''' is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. [[Virtual Reality#Devices|VR Devices]] are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered [[synthetic]], [[multi-sensory]], [[interactive]] and [[immersive]].
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:'''Augmented Reality''' or '''AR''' is the technology that combines the real world and the digital world. [[AR Devices]] enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. [[HMD]]) and potentially isn’t limited to the sense of sight.
 
 
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;[[Apple Vision Pro]]
;[[Oculus Rift]]
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;[[Meta Quest 3]]
;[[Google Cardboard]]
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;[[Meta Quest 2]]
;[[Project Morpheus]]
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;[[Pico 4]]
;[[Samsung Gear VR]]
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;[[HTC Vive]]
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;[[Virtual Reality#Devices|More...]]
 
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<div class="heading" id="mf-modesheader">{{Header2|[[Virtual Reality#Applications|<p class="white">VR Applications</p>]]}}</div>  
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<div class="heading" id="mf-modesheader">{{Header2|[[Virtual Reality#Platforms|<p class="white">VR Platforms</p>]]}}</div>  
 
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;[[visionOS]]
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;[[Oculus Rift (Platform)|Oculus Rift]]
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;[[SteamVR]]
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;[[WebVR]]
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;[[Microsoft Virtual Reality]]
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;[[Virtual Reality#Platforms|More...]]
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;[[Xreal Air 2 Pro]]
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;[[Rokid Max Pro]]
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;[[Microsoft HoloLens]]
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;[[Meta 2]]
 
;[[Google Glass]]
 
;[[Google Glass]]
;[[Microsoft HoloLens]]
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;[[Augmented_Reality#Devices|More...]]
;[[SmartEyeglass]]
 
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<div class="heading" id="mf-racesheader">{{Header3|[[Augmented Reality#Applications|<p class="white">AR Applications</p>]]}}</div>  
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<div class="heading" id="mf-racesheader">{{Header3|[[Augmented Reality#Platforms|<p class="white">AR Platforms</p>]]}}</div>  
 
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;[[visionOS]]
 
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;[[Windows Mixed Reality]]
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;[[SmartEyeglass]]
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;[[Magic Leap]]
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;[[Snap]]
 
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<div class="heading" id="mf-classesheader">{{Header1|[[Main_Page|<p class="white">About</p>]]}}</div>  
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<div class="heading" id="mf-locationsheader">{{Header1|[[:Category:Terms|<p class="white">Terms</p>]]}}</div>  
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;[[Acronyms]]
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;[[Events]]
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;[[Input]]
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;[[Camera]]
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;[[Developer Resource]]
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;[[Locomotion]]
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;[[Mixed Reality]]
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;[[Metaverse]]
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;[[Positional tracking]]
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;[[Inside-out tracking]]
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;[[Outside-in tracking]]
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;[[Markerless tracking]]
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;[[Markerless inside-out tracking]]
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;[[Markerless outside-in tracking]]
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;[[Products]]
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;[[Brain-computer interface]]
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;[[Proprioceptive system]]
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;[[VR Cinema]]
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;[[Simulation theory]]
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;[[Empathy]]
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;[[‎VR audio]]
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;[[Near-eye light field display]]
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;[[Fresnel lens]]
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;[[‎Stereoscopic 3D]]
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;[[Holodeck]]
  
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;[[VR advertising]]
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;[[Redirected touching]]
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;[[VR addiction]]
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;[[Focal Surface Display]]
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;[[Redirected walking]]
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;[[Holograms]]
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;[[Fairy Lights]]
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;[[Facial tracking]]
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;[[VR legs]]
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;[[:Category:Terms|More...]]
 
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Latest revision as of 09:33, 25 December 2023

Welcome to XinReality: Virtual Reality and Augmented Reality Wiki

XinReality is a VR, AR, XR Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to virtual reality and augmented reality. We are a community wiki written and maintained by fans and enthusiasts. To edit existing pages or create new pages, please login or register.
Virtual Reality or VR is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. VR Devices are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered synthetic, multi-sensory, interactive and immersive.
Augmented Reality or AR is the technology that combines the real world and the digital world. AR Devices enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. HMD) and potentially isn’t limited to the sense of sight.