Difference between revisions of "Main Page"

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<div id="mf-start" class="superheader"><center> {{Header1|[[Main_Page|<p class="white">Welcome to XinReality, Virtual and Augmented Reality Wiki</p>]]}}</center>XinReality is a [[VR]] and [[AR]] Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to virtual reality and augmented reality. We are a community wiki written and maintained by fans and enthusiasts. To edit pre-existing pages or create new pages, please [[Special:Login|login]] or [http://xinreality.com/index.php?title=Special:UserLogin&returnto=Main+Page&type=signup register].</div>
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<div id="mf-start" class="superheader"><center> {{Header1|[[Main_Page|<p class="white">Welcome to XinReality: Virtual Reality and Augmented Reality Wiki</p>]]}}</center>XinReality is a [[VR]], [[AR]], [[XR]] Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to [[virtual reality]] and [[augmented reality]]. We are a community wiki written and maintained by fans and enthusiasts. To edit existing pages or create new pages, please [[Special:Login|login]] or [[Special:CreateAccount|register]].</div>
  
 
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:'''Virtual Reality''' or '''VR''' is a computer simulated, artificial environment that can mimic the physical features of the real world. [[VR Devices]] are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else.
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:'''Virtual Reality''' or '''VR''' is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. [[Virtual Reality#Devices|VR Devices]] are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered [[synthetic]], [[multi-sensory]], [[interactive]] and [[immersive]].
 
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:'''Augmented Reality''' or '''AR''' is the fusion of the real world and the digital world. [[AR Devices]] enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real life environments.
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:'''Augmented Reality''' or '''AR''' is the technology that combines the real world and the digital world. [[AR Devices]] enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. [[HMD]]) and potentially isn’t limited to the sense of sight.
 
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;[[Oculus Rift DK2]]
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;[[Apple Vision Pro]]
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;[[Meta Quest 3]]
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;[[Meta Quest 2]]
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;[[Pico 4]]
 
;[[HTC Vive]]
 
;[[HTC Vive]]
;[[Project Morpheus]]
 
;[[Google Cardboard]]
 
;[[Samsung Gear VR]]
 
 
;[[Virtual Reality#Devices|More...]]
 
;[[Virtual Reality#Devices|More...]]
 
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;[[Oculus Rift]]
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;[[visionOS]]
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;[[Oculus Rift (Platform)|Oculus Rift]]
 
;[[SteamVR]]
 
;[[SteamVR]]
;[[OSVR]]
 
 
;[[WebVR]]
 
;[[WebVR]]
;[[Project Morpheus]]
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;[[Microsoft Virtual Reality]]
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;[[Virtual Reality#Platforms|More...]]
  
 
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;[[Xreal Air 2 Pro]]
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;[[Rokid Max Pro]]
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;[[Microsoft HoloLens]]
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;[[Meta 2]]
 
;[[Google Glass]]
 
;[[Google Glass]]
;[[castAR]]
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;[[Augmented_Reality#Devices|More...]]
;[[SmartEyeglass Developer Edition]]
 
;[[Impression Pi]]
 
 
 
 
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;[[Microsoft HoloLens]]
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;[[visionOS]]
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;[[Windows Mixed Reality]]
 
;[[SmartEyeglass]]
 
;[[SmartEyeglass]]
 
;[[Magic Leap]]
 
;[[Magic Leap]]
 
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;[[Snap]]
 
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<div class="heading" id="mf-classesheader">{{Header2|[[VR Apps|<p class="white">VR Apps</p>]]}}</div>
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<div class="heading" id="mf-locationsheader">{{Header1|[[:Category:Terms|<p class="white">Terms</p>]]}}</div>  
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;[[TESTTESTTESTTESTTEST]]
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;[[Acronyms]]
;[[TEST]]
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;[[Events]]
;[[TESTTESTTESTTEST]]
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;[[Input]]
;[[TESTTESTTESTTESTTEST]]
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;[[Camera]]
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;[[Developer Resource]]
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;[[Locomotion]]
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;[[Mixed Reality]]
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;[[Metaverse]]
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;[[Positional tracking]]
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;[[Inside-out tracking]]
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;[[Outside-in tracking]]
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;[[Markerless tracking]]
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;[[Markerless inside-out tracking]]
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;[[Markerless outside-in tracking]]
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;[[Products]]
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;[[Brain-computer interface]]
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;[[Proprioceptive system]]
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;[[VR Cinema]]
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;[[Simulation theory]]
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;[[Empathy]]
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;[[‎VR audio]]
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;[[Near-eye light field display]]
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;[[Fresnel lens]]
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;[[‎Stereoscopic 3D]]
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;[[Holodeck]]
  
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;[[VR advertising]]
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;[[Redirected touching]]
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;[[VR addiction]]
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;[[Focal Surface Display]]
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;[[Redirected walking]]
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;[[Holograms]]
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;[[Fairy Lights]]
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;[[Facial tracking]]
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;[[VR legs]]
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;[[:Category:Terms|More...]]
 
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<div class="heading" id="mf-locationsheader">{{Header1|[[Developer Resource|<p class="white">Developer Resource</p>]]}}</div>
 
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Latest revision as of 09:33, 25 December 2023

Welcome to XinReality: Virtual Reality and Augmented Reality Wiki

XinReality is a VR, AR, XR Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to virtual reality and augmented reality. We are a community wiki written and maintained by fans and enthusiasts. To edit existing pages or create new pages, please login or register.
Virtual Reality or VR is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. VR Devices are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered synthetic, multi-sensory, interactive and immersive.
Augmented Reality or AR is the technology that combines the real world and the digital world. AR Devices enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. HMD) and potentially isn’t limited to the sense of sight.